Mario/ShinRyoga & NeOaNkH's version

A classic incarnation of the Mushroom Kingdom's famous hero with completely custom gameplay.

Gameplay


This is arguably the best and most well known Mario character in M.U.G.E.N. This Mario is designed to pull off numerous combos which can do quite a lot of damage and lock down the enemy. Its moves are very simple to execute and are varied in function. To make up for this, however, even EX special moves cost a Power bar and its Hyper Moves cost its entire energy. Additionally, approaches are difficult because before Super Mario's first Power bar, its attacks are mostly close-ranged and weak. This makes Super Mario easy to pick up and play but hard, if not impossible, to master.

This character is often criticized for having an A.I. that is nearly flawless and can gain power in no time at all. A common misconception by newer players is that Super Mario is a cheap character. More experienced players, however, have found ways to play around his brutal A.I.

This version of Mario is notable for its three special forms selectable when picking the palette for Mario. These three forms are Matrix Mario, Ghost Mario and Stone Mario. These three versions change Mario's fighting style, giving him advantages and disadvantages for every form.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100 (65 in Matrix Mario)
 * Defence: 100

Matrix Mario


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This version shows Mario in black with a green matrix-like aura that follows him whenever he moves. The main benefits you gain from this form of Mario is that he can perform combos much more faster allowing you to gain more hit combo attacks double then what he could do normally. This style is useful for players who need to get more of a lock down on enemies. However the downsides is that he cannot do as much damage meaning you would need to hit your opponent more to get the same amount of damage as normal, he cannot grab his opponent and he cannot use EX specials. He also has two new intros and a nice wall jumping tactic for combo players. Matrix Mario can only use Super Flame as hyper.

Ghost Mario


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This version shows the spirit version of Mario shown as a white transparent ghost. The major benefit of this Mario is that you are invincible and can't receive any damage from your opponent. It also gives you a full Power bar allowing you to use a hyper from the start and the ability to teleport around the stage. However, this ability comes with a big cost; your health will start to drop until it is all gone, meaning that you have to battle your opponent fast. This version of Mario is not suitable for long battles or enemies with large amounts of health. Sometimes, it is even impossible for Ghost Mario to win fairly because of the amount of time he has to stay alive, or the health of the opponent. Ghost Mario can use the 3 hypers.

Stone Mario


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This version is a stone version of Mario. This version of Mario is based on him wearing the Tanooki Suit thus giving him the ability to turn into a statue which can protect him and when changing back to Stone Mario can deal massive damage to opponents near by. The main advantage of Stone Mario is that he can deal more damage but at the cost of moving around more slowly and his fireballs stay in one place thus at a disadvantage against fast opponents (but can send one who go front if pressing  in air). If a deduction of speed is of no concern for the player, this would be a good style for them. Stone Mario cannot use any of the 3 hypers.