Yee/GarchompMatt's version

''Originally released as an April Fools joke disguised as a remake of GarchompMatt's Rotom character, Yee consists of both Peek and Oro; Peek does the singing and takes the hits while Oro does the interrupting and the attacking. Don't set M.U.G.E.N's difficulty to Hard 8 though—that'd be a catastrophYee.''

Gameplay


Yee is a boss character that is controlled solely by the A.I.. It only has one form of attack that involves Oro covering up a large portion of the screen while shouting "Yee!", acting as an unblockable full-screen attack that automatically activates at a set point during Peek's song, dealing 250 damage to the average character, K.O.ing them in only four hits.

Yee is horizontally bound to the centre of the screen and prevents the camera from moving left or right, which benefits the opponent more as it makes Yee (technically Peek) easier to hit. Yee has permanent Super Armour like most boss characters do, meaning it cannot be thrown or put into a custom state, though because there are no invincibility frames when it gets hit, multi-hit attacks (especially those that are able to hit on multiple frames, but can only hit the opponent once) are able to quickly overwhelm it.

Although Yee uses AILevel triggers to handle its functions, there are only two different difficulty options available: the difficulty level that occurs when M.U.G.E.N's difficulty is set to anything from Easy 1 to Hard 7 and the difficulty level for when it's set to Hard 8. At Hard 8 difficulty, Yee is invincible and the unblockable full-screen attack persists for the entire round until the opponent is K.O.'d, making Yee impossible to K.O. with regular characters.

Stats

 * Life: 1250
 * Power: 3000
 * Attack: 100
 * Defence: 100

General
"Yee."

Trivia

 * The K.O. animation that plays when Yee has been defeated at least twice is identical to the special 'boss defeated' animation present in the Tankentai Sideview Battle System for RPG Maker VX, minus the wave effect.