Board Thread:M.U.G.E.N Help/@comment-27010437-20150923002406

I've Googled and searched various forums, but I can't find a descent tutorial on how to edit a character to be compatible with pre set damage types like in Darkstalkers. There are already characters compatible with elemental damage types, Madoldcrow's Kang has to be the best example of what I'm trying to do. He has working burn sprites, frozen sprites, electrocuted sprites, san passare sprites, and midnight bliss sprites than work on the same variables as other characters with the same hit sprites. I'm trying to edit my entire roster so that everyone has burn sprites,, electrocuted etc. I've found several tutorials about how to draw burned sprites, but what I'm actually looking for is how to insert a sprite into the .sff and program the animation to cue on contact with the corresponding attack. I'm sure stuff like fatality frames, pharoh's curse, Buletta's apple bomb, and Red Earth style cut in half animations that trigger on death by sword will be easy to figure out once I know the basics. 