Mickey Rogers/Lord Sinistro's version

While not accurate to Art Of Fighting, this version is accurate to the character of Micky Rogers in that he'd try anything to win; even using his smelly shoe as a weapon.

Gameplay


Lord Sinistro's version of Mickey Rogers uses Art Of Fighting 1 sprites, but does not play like that game. There are two versions in the form of two def files: micky.def, a big version and micky2.def, a small version. The buttons are for the light, medium and heavy attacks, while the  buttons cause Micky to dash forward and throw a strong but slow Punch. all the sprites that are not the idle stance are horribly glitchy. The Power Charge works even if you have a full meter.

As for source accuracy, he retains his Power Charge, but his taunt does not make the opponent lose Power, he does not start the round with full Power, he doesn't have a super move (a move that can only be done while the Power meter is "in the green" or near full) or a desperation move (a move that can only be done when the Power meter is nearly full and the Life is less than 25%) instead with more traditional Hypers, the Special moves don't use up Power, he uses six buttons instead of four and he is playable outside of vs mode. In other words, this is not an attempt to be close to the source.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100