Michelangelo/Pioupiou's version

''The very first version of Mikey in M.U.G.E.N, produced all the way back in 2001. It uses sprites from the Sega Genesis version of Teenage Mutant Ninja Turtles: Tournament Fighters, but plays nothing like said game, being a part of a fullgame project Pioupiou was working on.''

Gameplay


The first version of Michelangelo, released in 2001. It uses sprites from Teenage Mutant Ninja Turtles: Tournament Fighters on the Sega Genesis, but plays much differently than said game. It uses all six buttons, but and  only activate when on the ground and aren't used in any of Michelangelo's Specials or Hypers.

This version of Michelangelo is quite different from other characters, as it doesn't have unique Specials and Hypers activated with or. All of its moves are activated with the light and medium buttons. They also don't seem to have any differences between each other regarding what button is pressed.

Mikey is also rather short regarding combos, as they wouldn't be able to exceed single digits easily. It has rather unsmooth chaining, not helped by the regular Attack stat, which is set to normal, making it weak. It is, however, still somewhat agile.

Michelangelo doesn't seem to have any A.I implemented. Considering what works against it, it is an easy opponent and is recommended for beginners.