Utsuho Reiuji/Kohaku's version

It may use sprites from Hisoutensoku'', but it plays nothing like said game. In fact, all of its moves and gameplay are custom, and spellcards are nowhere to be found. Having Rin and Cirno at Utsuho's side, however, more than compensates for this.''

Gameplay


Utsuho's gameplay isn't based off any existing Touhou Project fighting games, instead going for a custom style (possibly influenced by Melty Blood) found in Kohaku's other Touhou Project characters. All three punch buttons are Utsuho's Basic Attacks, and  summon Rin Kaenbyou and Cirno as strikers respectively, and  is to Shield if it was selected at the beginning of the round.

While most Touhou Project characters place heavy emphasis on projectiles, Utsuho is much more melee oriented, possibly to make it more balanced. Before the battle begins, Utsuho is able to choose between Shielding, Just Defend, and a Parry.

In terms of A.I., Utsuho is similar to the creator's other characters in that it uses M.U.G.E.N's default A.I., making it a rather unchallenging opponent.