E-123 Omega/Gladiacloud's version

Slow and bulky, this version of E-123 Omega prefers to fight at a distance, which is helped by the great range on both its melee attacks and its projectiles, perfect for annihilating those worthless consumer models.

Gameplay


E-123 Omega is a slow, six-button character with slow attacks and abysmal jumping capability. Don't be deceived, however: Once one works past the limitations stemming from its lack of usability in the air, Omega becomes a high-damage powerhouse capable of tearing through opponents at a remarkably fast pace. Its heavy attack grants him super armor near the end of its charge-up period, and stuns opponents. The same button can be used to dash in the air, easing Omega's mobility issues to some extent, as its walking speed is quite slow, and on the ground, its dashes are also a bit sluggish. Overall, faster characters are a far greater trouble for E-123 than with other, more mobile choices of character. A faster opponent will give it less time to act, which in some situations means that Omega is rendered virtually helpless, his attack speed being too slow to allow a reaction.

Omega's greatest advantage is its superior ability to juggle an airborne opponent while Omega himself is on the ground, allowing hit to deal out almost unavoidable barrages of attacks and punish attackers with startling effectiveness. A fairly easy to execute combo can be used to shove the opponent in the air, and with proper timing and the right button commands, more than half of an unprepared foe's life can be chipped away.

Omega does not have custom AI, meaning it uses the engine's default. Because of Omega's bulk and slow attacks, it provides very little in the way of a challenge.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100