Board Thread:M.U.G.E.N Help/@comment-27257416-20171209010318/@comment-27257416-20171211000940

so it should look something like this?



[Characters]

Giygas

Frisk, order=2

Sans edit, order=2

Papyrus, order=2

Alphys, order=2

MettatonEX, order=2

Napstablook

SwapSans, order=2

Papyrus Underswap, order=2

Underfell Chara, order=2

Peppy, order=2

Flowey, order=2

Chara, order=2

DrGaster, order=2

UndyneX, order=5

Asgore_Balance

Goku_JUS2, order=3

MetalSonicMK2, order=2

Hyper Shadicoo, order=9

PureChaos, order=9, music=sound/OpenYourHeart.mp3

veanko_chaos, order=1

LordBeerus

LordBeerus (UI)

Grizela, order=1

Final Boss, stage=stages/Death Egg Zone.def

Magikarp, stage=stages/InfiniteAir.def

Sonic Adventure Knuckles

Lie_RP



[ExtraStages]


 * Put extra stages here. They will be available in VS and Watch modes.


 * For example, you can insert "stages/mybg.def".

stages\disco.def



[Options]


 * Here you set the maximum number of matches to fight before game ends


 * in Arcade Mode. The first number is the number of matches against


 * characters with order=1, followed by order=2 and order=3 respectively.


 * For example, for 4,3,1 you will fight up to 4 randomly-picked


 * characters who have order=1, followed by 3 with order=2 and 1 with


 * order=3.

arcade.maxmatches = 6,1,1,0,0,0,0,0,0,0


 * Maximum number of matches to fight before game ends in Team Mode.


 * Like arcade.maxmatches, but applies to Team Battle.

team.maxmatches = 4,1,1,0,0,0,0,0,0,0