Gouken/Infinite's version

''This version has custom sprites, and the sprites are based on it's Street Fighter IV incarnation. It has mutiple palettes, which is about 80+. This version has brutal AI, and can be hard for inexperienced players. It has a special feature, which the player can select a palette in battle.''

Gameplay


Gouken is a six-buton character that use a lot of moves and techniques from Street Fighter, such as the Power of Nothingness. It has very hard to perform hypers. It has two modes: A normal mode and an EX mode, each wield a different set of moves. It also features a palette selector in battle, in case you want to feature a different color palette. You can acquire them by pressing either or. It has an attack from Street Fighter IV, which involve it kicking the opponent, and then an airborne Tatsumaki Senpukyaku. But it will automatically hit an airborne Tatsumaki Senpukyaku, even if the first attack doesn't hit, and he can't block after he reaches the ground, so this is an disadvantage, as the opponent can hit him in the air or when he reaches the ground.

Gouken has two hadokens, one in the air, and one regular, which the hadoken in the the air is easier to perform than the regular. He can chain a hyper in the air, which is very useful for airborne opponents. The hyper doesn't go a far distance, and is close range, so this is also a disadvantage, as the opponent can do a move or a reversal/counter hyper to return the favor. It can chain Normals into Specials into Hypers very easily. His specials aren't very easy to perform, most involving perform two commands.

This Gouken has custom sprites that have very sturdy definition, but the sprites don't look even and equal, as the fact that it is more vertical than horizontal. Don't let the sprite stance below the gameplay fool you.

Gouken has brutal AI that has the potential to at least do three-hit combos. It has a strategy to do a hyper if the player tries to do anything stupid. For example, a player will jump in the air. If the player misses, he will counter with a counter-hyper.