Board Thread:Feedback/@comment-26085711-20141226223940/@comment-3495717-20141228115734

MDF infin wrote: If there's no surefire way to identify command normals with the engine, there's definitely not a way to identify combos. Technically there is, but it's only for combos achieved through cancelling moves into other moves, and not things like juggles and linking. It's usually found in the .cmd, and typically looks like this: