Cuphead (character)/McHattington's version

''This version of Cuphead doesn't bode too well. It's ripped sprites have white pixels around them, some sprites are poorly animated, and all of its attacks can be spammed very easily, leading to infinites.''

Gameplay


Cuphead is a 6-button character, though he plays differently from an average character. Most of his buttons are bound to attacks, while is used for jumping- attempting to jump using  instead aims a shot.

This Cuphead can be very cheap due to having a very spammy moveset. All of his attacks (except his hyper) don't have delay after firing, meaning mashing multiple buttons over and over is capable of covering almost the entire screen with projectiles. Multiple projectiles are capable of dealing hefty damage if they aren't blocked. A notable attack is Flame Thrower, which has the ability to hit the opponent over and over if the button is mashed, effectively creating an infinite. Despite having low life and defense, it can still be very hard to hit Cuphead due to the mass amount of projectiles on the screen.

Cuphead has no A.I., and uses the engines default. It can still be a little bit hard to fight because of the projectiles.