Board Thread:Feedback/@comment-6040145-20151026192542/@comment-7114405-20151026194252

We are more than happy to consider Command Normals when it is possible to attribute attacks as such, so if Elecbyte released a new version of M.U.G.E.N in the futer where this was possible and you, then we would consider listing them in the article.

Again, the problem with Command Normals is that while there is some for of 'golden rule' for them, this rule is not consistent with every character out there; as such, there is no hard coded way to define Command Normals, which pushes them into the 'speculation' category. The fullgame environments are excluded from this rule because all the characters in that environment follow the rules laid out by that environment (or they are supposed to, at least), trying to find a definition for command normals is also a lot easier with 30 characters in the same environment than it is for the 10 000+ characters that have been made for M.U.G.E.N.