User blog comment:MDF infin/Character Animations: Common issues/@comment-3495717-20140428203843

Just thought I'd mention something.

Sometimes you'll come across characters that take up more space on the page than the actual animation would imply. There's a high chance that the sprites need to be cropped (which was the case with Alakazam.

Another thing is animations with blank frames. When exporting animations, Fighter Factory will either throw a hissy-fit or ignore the blank frames completely depending on which version you're using. My fix for this is to replace the blank frame(s) with a 1x1 pixel image placed at coordinates 0,0 that uses the same colour as this site's article background (a dark-ish grey). The pixel won't be noticeable, making the animation look as though the blank frames are still there.