Scorpion (Mortal Kombat)/Binho's version

A Scorpion with custom sprites, this version may have Scorpion's trademark spear (which can be thrown diagonally-up), a spammable teleport punch and Fatalities, but did you know that this Scorpion learned a thing or two from Loganir's Wonder Woman?

Gameplay


A four-button character, Scorpion makes use of all but the and  buttons. Scorpion is quite combo-heavy, but not exactly in the traditional sense, so while it can combo its attacks together to pull off some reasonable combos, some of its attacks can be combo'd back and forth, leading to infinites; most of these "back and forth combos" involve the use of SPEAR, which puts the opponent into a dizzy state and is just about quick enough to be combo'd into, though they do require a fair amount of precision to pull off.

What makes Scorpion cheap is not just its painfully slow infinites thanks to its damage dampener, but also its TELEPORT PUNCH Special, which is not only fast, but also hard to block due to the M.U.G.E.N engine having problems relating to guarding against moves that hit behind the opponent; not only that, but it also makes Scorpion hard to land a hit on. Another cheap aspect of Scorpion that's less to do with its attacks and more to do with its Fatality coding occurs only during simul mode, in which if one of its opponents get K.O.'d, the other may also get K.O.'d, regardless of their current Life is; the same error occurs with Binho's other Mortal Kombat characters.

Scorpion does not have a custom A.I., instead using the default provided by the engine; despite all that Scorpion could do involving infinites and spamming TELEPORT PUNCH, the default A.I. does none of this.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100