Board Thread:Feedback/@comment-3495717-20150101151157/@comment-24796436-20150104184018

PlasmoidThunder wrote: Actually, the only real characteristics for defining Specials and Hypers are the HitDef attributes (SA, SP, ST, HA, HP, HT). Moves that are listed under Specials and Hypers but aren't Specials or Hypers shouldn't be there at all. It's not our fault, it's the creators' :P

Pardon me if I didn't find it, but do we have something like this ^^^ posted anywhere. I know it has been mentioned before in the past, but I figured it would be here since it is something necessary to know in order to properly edit with full "documentation integrity".