Batman/Alucard's version

Gameplay


Batman is a challenging opponent, as his A.I. makes good use of all his abilities, and can combo multiple attacks together to deal massive damage. He has standard health and defence, and is advised that inexperienced players should not play against this Batman until they have got to grips with the engine.

One unique feature about Batman is when he is put up against Kal-Elvis's Superman, Logansam's Superman, or Seth Zankuten's Superboy, he will wear a special Kryptonite ring to his right hand which will cause extra damage to them if he hits them with his right hand. Other attacks won't have the same effect.

As well as this, Alucard's Batman also has four unique palettes which affect his gameplay style, these palettes are...


 * The Infiltration Suit: A costume based on the one Batman wore in Batman Beyond. The suit gives Batman the ability to become invisible making it harder for opponents to find Batman and gives him the new hyper "Bat-tle Armor".


 * Batzarro: A twisted doppelgänger of Batman in the same vein as Bizarro, the doppelgänger of Superman. Unlike Batman, Batzarro uses a large steel chain and a gun as both a weapon and a grappling hook, and several pistols. One major change to Batman's gameplay style is that all his special and hyper attacks are changed to fit Batzarro's fighting style.


 * Kryptonite Batman: Where Batman wears a Kryptonite suit, causing him to glow green. When in this mode, you will gain a new super move "Kryptonite Twilight". Also, when going against Kal-Elvis Superman, Logansam's Superman, or Seth Zankuten's Superboy, they will receive massive amounts of damage from Batman's physical attack putting them at a major disadvantage.


 * Knight Shadow: simply a palette edit of the Infiltration Suit using the same moves and abilities.