Board Thread:Works in Progress/@comment-24808209-20160819204932/@comment-24808209-20160820181619

I log on today and see so many palette submissions. Thank you, everyone! I'll be sure to include them all, but since there are 19 (20 counting the default), I may implement a palette selector or just use alternate definition files for different palette sets.

I've also decided on Flowey's stats (for now):

Life = 900

Power = 4000

Attack = 100

Defence = 110

These may change later on, though.

MissingLuigi wrote: how about a hyper in which Flowey turns into Asriel and then uses Shocker Breaker to attack the opponent. Just an idea.

That's a very novel idea. Possibly as a level 3, or an alternate finisher of sorts.

Gudine wrote: I think an 'underground' mechanic (like Suwako, or even Mr. Fantastic), where instead of running, Flowey just digs the ground and run underground (possibly having some follow-ups), would be a good idea for Flowey. I'm looking forward to testing that out.

I definitely like that idea, especially since Mickes' Flowey edged across the stage. I thought of a scheme similar to Sans' teleport, where he burrows and reappears for his "walking".