Ragna the Bloodedge/Jeff Loco's version

''This is one of the earlier versions of Ragna made. This character is not source accurate but has moves found in the source game. It uses Guilty Gear sound effects but does not use any BlazBlue sound effects and hit sparks.''

Gameplay


This version of Ragna has a passive and slow A.I. His sprites come from one of the BlazBlue: Calamity Trigger. He will utilize his specials and distortion drives only if he has enough power and if given the chance. He has a low quality English sound file that is garbled and distorted. His moveset consists of the use of his sword, the Azure Grimoire's energy, and hell themed powers.

Stats

 * Life: 880
 * Power: 2000
 * Attack: 100
 * Defence: 100

Specials

 * Hell's Fang = 
 * Followup: Hell's Fang Part 2 = 


 * "It's not Over Yet" =  
 * Dead Spike = 
 * Gauntlet Hades = 
 * Followup: Gauntlet Hades Part 2 = 


 * Infernal Divider =  or 
 * Followup: Infernal Divider Part 2 = 
 * Followup: Infernal Divider Punch =  (after I.D. Part 2)


 * Followup: Infernal Divider Ax Kick = 

Hypers

 * Carnage Scissors =   (Uses 1000 power)
 * Blood Kain =  (Uses 1000 power)
 * Devoured By Darkness =  (Uses 1000 power)

(Requires life below 50% and 2000 power)
 * Black Onslaught =