Mettaur/N64Mario's version

''When it hides itself in the famous indestructible hard hat, it will be protected from most of attacks. However, it has some attacks including the bullet attack, the kicks, and even summoning with its opening to attacks. Also, its low defence makes it rely on the hat to defence.''

Gameplay


Metool is a six-button character which is for Single Shot,  is for Double Shot,  is for Triple Shot,  is for Flying Kick,  is for Somersault Kick,  is for Sonic Flash Kick and [  / ] is for Helmet Guard. Metool's gameplay is very simplistic, with simple commands and simple combos with an ultimate move. Metool has a perfect guard to circumvent his weak Defense stat, allowing him to block most attacks with ease; additionally, being a short character with a small hitbox, many attacks simply fly over Metool's head. Its attacks can interrupt opponents on air ( or ) or straightly. Its attacks can attack opponents for a long distance.

However, Metool comes with flaws. His Attack stat is half that of a normal character's. As mentioned above, he has a poor Defence stat as well when he is not guarding; Metool is also slow and cannot run or jump back, unlike most characters, making it difficult to initiate or fall back.

Metool does not use a custom A.I., and it will use the hard hat sometimes regardless of the situation.