User:Superteletubbies64/Articles

YOU CLICKED IT!? How dare you? Now feel the wrath of Sakuya Brando!!



Useful links and stuff

 * http://mugen.wikia.com/wiki/MUGEN_Database:Character_articles
 * http://mugen.wikia.com/wiki/MUGEN_Database:Character_version_articles
 * http://mugen.wikia.com/wiki/MUGEN_Database:Stage_articles
 * http://mugen.wikia.com/wiki/User_blog:PlasmoidThunder/The_Handy-Dandy,_Fancy-Dancy_Super_Animation_Ripping_Tutorial!
 * http://mugen.wikia.com/wiki/User_blog:PlasmoidThunder/A_Few_Common_Practices
 * http://mugen.wikia.com/wiki/MUGEN_Database:Move_icons%23Property_icons

Knockdown can be found in the HitDef in most cases. Fall = 1 on its own or if accompanied by fall.recover = 1 is soft knockdown Fall = 1 and fall.recover = 0 means it's hard knockdown

air.fall = 1 on its own means that the knockdown only applies to airborne opponents

Template
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In M.U.G.E.N, placeholder has been made by

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Idle animation

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Template/placeholder's version
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Gameplay
Idle animation

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Victory quotes
"Victory quote"

Nitori Kawashiro
Nitori Kawashiro is a kappa from the Touhou Project series. She first appeared in Mountain of Faith as the Stage 3 boss. She reappeared in Hopeless Masquerade and Urban Legend in Limbo as a playable character.

She's a shy kappa She's an engineer Her favorite food is cucumbers

In M.U.G.E.N, Nitori has been made by Minoo, SpaceMouse and Seravy.

Minoo's version


This version of Nitori uses custom sprites styled after the first generation of Touhou fighting games. Its gameplay is unusual in that it uses only two buttons for melee attacks and the other buttons for either projectiles or Hypers, like Minoo's other Touhou characters.

Nitori Kawashiro/Minoo's version
''This version of Nitori uses custom sprites styled after the first generation of Touhou fighting games. Its gameplay is unusual in that it uses only two buttons for melee attacks and the other buttons for either projectiles or Hypers, like Minoo's other Touhou characters.''

Gameplay


This version of Nitori has a very unusual button layout, using only the and  buttons for melee attacks. It uses the, and  buttons for ranged attacks and the  buttons for activating its Hypers.

Its gameplay is not based off Scarlet Weather Rhapsody or similar games, though it takes cues from said games. It also has no gameplay elements from Hopeless Masquerade and Urban Legend in Limbo, due to the fact that the release of the character predates the release of said games. Its gameplay is custom and very unusual. It has poor comboability, with its Normals being slow and clunky and not dealing much damage. Its projectiles are more effective at dealing damage. They have high range and possible to spam them, though they use up Power. However, Nitori start out with 1000 Power at the start of a fight and it has a special attack that deals no damage but knocks the opponent down and gives 1000 Power, making gaining Power a non-issue. This also allows it to spam its Hypers.

Three of its Hypers are notable in that they are heaviliy inspired off Nitori's spellcards with the same names seen in the boss fight in Mountain of Faith, though with less projectiles. They're very slow and thus easily blockable or avoidable by the opponent, but they synergize well with Nitori's projectile attacks, allowing the player to deal huge damage if set up correctly. Its remaining Hyper, Full Blast, has a lot of range and also deals a lot of damage. Its size is smaller than most character, making it harder to hit.

Like all of Minoo's characters, it has no A.I. and uses the engine's default. Because of its low comboability and its reliance on its projectile attacks, which the default A.I. rarely uses, it's very easy to beat. However, an A.I. patch exists.

Emerl
Emerl is a Gizoid from Sonic Battle

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In M.U.G.E.N, Emerl has been made by masterofmugen21 and Valgallah.

masterofmugen21's version


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Emerl/masterofmugen21's version
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Gameplay


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Victory quotes
"Let's play again!"

"I copied your moves before the match even started. I already won!"

"I'm faster than Sonic, stronger than Shadow, tougher than Knuckles, smarter than Tails, and more crafty than Amy. What chance did you have?"

"Did I overdo it? Oops! Amy's gonna kill me!"

"Gonna take a lot more than that to beat me!"

"Yeah, that's right. Emerl's back, with a vengeance!"

"Where's Eggman?"

"With this new power, I can do anything!"

"See ya later, slow poke!"

Shiruzato's edits


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Victory quotes
"ACT CLEAR"

Minion Pig
The Minion Pigs are the main antagonists of the Angry Birds series, who serve their leader, the King Pig.

The Minion Pigs are often seen stealing the birds' eggs, planning to cook and eat them. They built fortresses to prevent the birds from reaching the King Pig. In the Angry Birds games, the main objective is to kill all of the pigs in a level by firing birds at them with a slingshot. They are typically killed by directly hitting them with a bird or making their fortresses collapse. There are tougher versions of the pigs, like the Corporal Pig and the Foreman Pig.

In M.U.G.E.N, Minion Pig has been made by Tanicfan22 twice: a small and a medium version.

Tanicfan22's first version


Angry Birds characters are not going to work well in M.U.G.E.N, and this is an example. This character's sprites are poorly ripped from various Angry Birds games, with a few custom made ones thrown in the mix, and the animations are of poor quality. It has a grand total of 8 attacks and a lot of misplaced hitboxes.

Tanicfan22's second version


Tanicfan22's second take on Minion Pig isn't much better than his first version. Unlike the first version, the second version uses the infamous Super Marvel vs. Capcom: Eternity of Heroes template, as well as having an only slightly bigger moveset.

Minion Pig/Tanicfan22's first version
''Angry Birds characters are not going to work well in M.U.G.E.N, and this is an example. This character's sprites are poorly ripped from various Angry Birds games, with a few custom made ones thrown in the mix, and the animations are of poor quality. It has a grand total of 8 attacks and a lot of misplaced hitboxes.''

Gameplay


This character has a very strange button layout. It uses the and  buttons for its Normals and the,  and  buttons for its Hypers. Apart from an Air Jump, it doesn't have any special abilities like a Dodge or Super Jump.

It has a very small moveset, with only two standing Normals, two aerial Normals, one Special and three Hypers. While it is able to crouch, even though the sprite doesn't change when crouching, the hitboxes change, though the crouching Normals are the same as the standing Normals. Almost all of the character's hitboxes are misplaced or the wrong size, often being taller and less wide than the character's sprite. The hitboxes of its Normals are also misplaced will only hit at a certain spot. Its standing is an infinite if you continously move toward the opponent. Its damage output is higher than average because of its Attack stat of 170.

Its three Hypers have a lot of range and deal huge damage, but deal little to no damage when blocked. However, the Hyper labeled as QCB_yz deals significantly more damage than its other Hypers, taking out about 3/4rth of the opponent's lifebar when it connects, making the other Hypers almost useless. The Power cost of its Hypers is flawed. While they all cost 1000 Power and they consume 1000 Power if you have 1000 or more Power, they're actually able to activate with as little as 1 Power and consume all of the character's Power when done so. This allows you to spam its Hypers. This character's small size makes it hard to hit.

This character has no custom A.I. and uses the engine's default. While it may seem to be a pushover because of the fact that it mainly jumps around and sometimes uses its Normals, which rarely connect, it is able to use its Hypers at random intervals because they can be used without fulfilling the Power requirement, making this character pretty troublesome to fight.

Victory quotes
"Oink!"

Minion Pig/Tanicfan22's second version
''Tanicfan22's second take on Minion Pig isn't much better than his first version. Unlike the first version, the second version uses the infamous Super Marvel vs. Capcom: Eternity of Heroes template, as well as having an only slightly bigger moveset.''

Gameplay


While this character uses all six buttons, they all activate the exact same attack, which has long range and is very spammy. It can be repeated multiple times to rack up huge damage.

This character uses the infamous Super Marvel vs. Capcom: Eternity of Heroes template, having the traits and bugs from said template.

This character has no custom A.I. and uses the engine's default.

Victory quotes
"Enter Win Quote Here"

"Enter Win Quote Here"

"Enter Win Quote Here"

"Please Excuse my lack of a win quote!"

Edits
[[Category:Characters with a Forward Dash] [[Category:Characters with a Backdash] [[Category:Characters with a Super Jump]

Tikal the Echidna
Tikal the Echidna is an echidna who sealed Chaos into the Master Emerald

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In M.U.G.E.N, Tikal has been made by Latroy6.

Latroy6's version


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Tikal the Echidna/Latroy6's version
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Gameplay


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Victory quotes
"Sorry it had to be this way"

"My attacks where not lethal you should feel better soon"

"Another step to quelling the chaos"

"Did it have to come to this?"

"Your pertty good,but can still be better."

"Im sure I have an item that can bring out your power"

"I know you will do better next time"

Bowser Jr.
Bowser Jr. is

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In M.U.G.E.N, Bowser Jr. has been made by Khanny Pham.

Khanny Pham's version


This version is ironically a spriteswap of... its own father. Made by Khanny Pham while he was still spriteswapping Bowser, this chararcter has bloated stats and few sprites, as expected from a spriteswap.

Bowser Jr./Khanny Pham's version
''This version is ironically a spriteswap of... its own father. Made by Khanny Pham while he was still spriteswapping Bowser, this chararcter has bloated stats and few sprites, as expected from a spriteswap.''

Gameplay


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Victory quotes
"Victory quote"

Other pages I'm likely gonna make

 * The Duane
 * Kenshiro
 * Dio Brando
 * Scratch Cat
 * The Angry Birds cast
 * wtf why are you still reading this?

Superteletubbies64
Superteletubbies64 is a future M.U.G.E.N. creator. He's a fan of Sonic the Hedgehog and Nintendo. He's often seen playing M.U.G.E.N, creating pages on the M.U.G.E.N. Database, riding a purple unicorn and derping around.

He has not created any M.U.G.E.N. content yet, but he's currently working on the character Bonzi Buddy in collaboration with MissingLuigi and Endercreeper9999.

Characters

 * Bonzi Buddy (with MissingLuigi and Endercreeper9999)
 * PvZ Zombie
 * Peashooter
 * cobanermani456
 * ZackScottGames
 * Sticks the Badger
 * Classic Sonic
 * Marth
 * Robin
 * Bayonetta
 * Rosalina & Luma
 * Bowser Jr.
 * Sonic '06 (punching bag)
 * Sonic Boom (punching bag)
 * SMG4
 * Dipsy
 * Laa-Laa
 * Po
 * Sun Baby

Stages

 * Windy Hill Zone
 * Studiopolis Zone
 * Rooftop Run
 * Mushroom Kingdom U
 * Pirate Ship
 * Pyrosphere
 * Teletubbie Land

Edits

 * Claymizer's Kirby
 * Claymizer's Sonic
 * Pepsiman

Disclaimer
The above article is a joke. Plz don't take this seriously.