Flandre Scarlet/RicePigeon's second version

''When Flandre goes "kyuu", you go boom. This Flandre is a pure melee rushdown attacker with destructive power and speed, capable of pressuring the opponent into a corner and unleashing absolute destruction on them; however, Flandre's lack of experience outside the Scarlet Devil Mansion's basement has rendered her with no true fighting experience. Her power may be unrestrained, but her defense is as frail as tissue paper.''

Gameplay


This version of Flandre is technically a Five-button character, but plays like a standard Three-button character, using for her attacks. The extra buttons,, is used as a shortcut for her and  dashes, while  is used as a shortcut for

This version of Flandre is a pure melee character, utilizing charge commands to execute fast, powerful attacks. Those familiar with playing as Vega or Decapre should be able to easily pick up on Flandre, who utilizes fast movement speed along with attacks that can easily provide invincibility or cross-up opportunities on the opponent. Many of Flandre's attacks deal more damage than other characters' equivalent attacks, and Flandre's wall attacks are likely to keep the opponent guessing.

Flandre's most notable flaw, however, is the fact that Flandre is a glass cannon. While Flandre is fast and hits hard, Flandre only sports a mere 700 Life, much lower than most other fighters. As such, while Flandre is fast to KO opponents, Flandre is likely to get KOed just as fast.

At the beginning of the match, Flandre has the option to select one of two Level 3 Spellcards for use, but will not be able to use both during the same match. It's generally recommended to choose the one more fitting for the situation Flandre is up against. "Weapon of Mass Destruction" is Flandre's only projectile attack, a slow-moving energy orb that reacts violently upon contact with anything, while Flandre is able to move after the projectile is created, allowing Flandre to keep pressure on the opponent. "And Then Will There Be None?" is Flandre's signature instant kill move; its range is short and highly punishable if whiffed or blocked, but very deadly.