User blog comment:Florence100 the Sylveon/"P2Name" trigger not working/@comment-3495717-20141016180920/@comment-3495717-20141018073531

It shouldn't matter, no.

Try putting animelem = 4 as a triggerall, place the p2name!= "" on their own trigger1 line and change the && to ||.

Change animelem = 1 to 4 for the playsnd. I'm not sure about this working, but it's worth a shot. The only other thing I can think of is to put each p2name!= "" on its own trigger line (but keep them all as trigger1). Granted, that shouldn't make a difference, but maybe the parser is gumming up with all those &&.