Mario

Mario is, to date, one of the most popular video game characters ever, and is the titular main protagonist of the Super Mario video game series by Nintendo. He is often seen as the mascot for the company by many. In the Mario Games, he usually ends up saving Princess Peach and defeating Bowser, his archnemesis and King of the Koopas.

In M.U.G.E.N, he has been made several times by numerous creators, which are listed below. With several different releases, Mario is among one of the most popular characters for the game, as well as being a character with many different takes on him.

Hanyou's SuperMario64


This version of Mario was created by Hanyou. He is based mostly on his appearance in Super Mario 64, hence the title. His sprites appear to have been made with screenshots from a straight emulation of the game. His attacks all come from Super Mario 64 and various other Nintendo 64 titles.

Gameplay
SuperMario64 has worked up quite a reputation of being one of the cheapest characters of all time for many reasons. There are numerous flaws in his design, which range from minor details such as his relatively small size, making it harder to hit him, to major flaws, such as the ridiculous power behind his various attacks. SuperMario64's projectiles are very potent and can easily lock an enemy into a blocking or hitstun position when spammed. He also possesses various helpers, which include the Piranha Plant, Penguin, Captain Falcon, Luigi, Banjo-Kazooie and Link; each of them cost very little to summon and deal potent amounts of damage. Even worse than this are his supers, which can do tons of damage. Two of his supers are very notable, which will be covered in the following paragraphs.

SuperMario64's first notorious super is his Mario Kart 64, which transforms him into the Mario Kart 64 version of himself. He then proceeds to drive over his foe, with the rest of the racers from Mario Kart 64 following him in three-second intervals; this makes it one of the longest attacks in MUGEN history. Regardless if one of the racers is hit or the attack successfully finishes, Mario will appear hanging on Diddy Kong's airplane and will crash into the ground. The last portion of this attack is unblockable and deals about an eighth to a quarter of a normal character's HP.

SuperMario64's second notorious super is his Caught by the Tail technique, where he spins Bowser around by the tail. The attack is unavoidable due to it taking up the entire screen in length and can shred half of any normal character's HP in one use. Worse yet, due to the alignment of its collision boundaries, it hits the opponent more times (and deals more damage) if they block.

Finally, the main reason why SuperMario64 is considered to be the cheapest character of all time is because of his AI. The flawed engine allows him to spam every one of his attacks without delay or reliance on the super bar whatsoever. This allows him to summon a ton of assists that cover up the screen very quickly, drain the time counter (if not set to infinite) with his long Mario Kart technique, kite his enemies infinitely with his overpowered projectiles, or just K.O. them outright with two Caught by the Tail executions. This makes it extremely hard to beat SuperMario64, even with another cheap character or a character who is immune to projectiles, such as Motaro or the ghost form of Super Mario, all because of the Caught by the Tail move.

Movelist
 Key 

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Specials
Coin Throw - D, DF, F, x



Bomb Throw - D, DF, F, y



Marioryuken - F, DF, F, x/y



Mario Tornado - F, F, x/y



Penguin - D, DB, B, x



Piranha Plant - D, DB, B, y



Banjo - x+a



Link - y+b



Luigi - z+c



Hypers
Captain Falcon - D, DF, F, D, DF, F, a



Mario Kart - D, DF, F, D, DF, F, b

Metal Mario - D, DF, F, D, DF, F, c



Fly - D, DB, B, D, DB, B, c

Caught by the Tail - D, DB, B, D, DB, B, z



Bowser - D, DF, F, D, DF, F, z



Stickman14's SuperMario64 Edit
Due to his A.I. being extremely cheap and overpowered, Stickman14 made an edit of SuperMario64 with balanced A.I(Although his helpers are still overpowered), Fixed jumping sprites. and weaker attacks, as well as some new moves. It also adds two more color palettes (one based on Luigi, and the other being inverted colors although they do not fully color Mario's sprites).

ShinRyoga and Neo Ankh's Super Mario


ShinRyoga and Neo Ankh's Super Mario is arguably the most well known Super Mario version in M.U.G.E.N. He is considered to be the best Mario interpretation in the game. This Mario is designed to pull off numerous combos which can do quite a lot of damage and lock down the enemy. His moves are very simple to execute and are diversified in function. To make up for this, however, even special moves cost a power bar and his hyper moves cost his entire energy. Additionally, approaches are difficult because before Super Mario's first power bar, his attacks are mostly close-ranged and weak. This makes Super Mario easy to pick up and play but hard, if not impossible, to master.

This character is often criticized for having an AI that is nearly flawless and can gain power in no time at all. A common misconception by newer players is that Super Mario is a cheap character. More experienced players, however, have found ways to play around his perfect AI.

This version of Mario is notable for its three special forms selectable when picking the palette for Mario. These three forms are Matrix Mario, Ghost Mario and Stone Mario. These three versions change Mario's fighting style, giving him advantages and disadvantages for every form.

Matrix Mario (X + Enter)


This version shows Mario in black with a green matrix like aura that follows him whenever he moves. The main benefits you gain from this form of Mario is that he can perform combos much more faster allowing you to gain more hit combo attacks double then what he could do normally. This style is useful for players who need to get more of a lock down on enemies. However the downside is that he can not do as much damage meaning you would need to hit your opponent more to get the same amount of damage as normal. Matrix Mario can only use Super Flame as super.

Ghost Mario (Y + Enter)


This versrion shows the spirit version of Mario shown as a white transparent ghost. The major benefit of this Mario is that you are invincible and can't receive any damage from your opponent. It also gives you a full power bar allowing you to use a Level 3 hyper from the start and the ability to teleport around the stage. However, this ability comes with a big cost, your health will start to drop until its all gone, meaning you have to battle your opponent fast. This version of Mario is not suitable for long battles or enemies with large amounts of health. Sometimes, it is even impossible for Ghost Mario to win fairly because of the time he has alive, or the health of the opponent. (Note: when you first get the download you won't be able to access this version of Mario. In order to play as this go into "SuperMario.def" and add "pal11 = MarioColor11.act" between pal10 and pal12). Ghost Mario can use the 3 supers.

Stone Mario (Z + Enter)


This version is a stone version of Mario. This version of Mario is based on wearing the Tanooki Suit thus giving him the ability to turn into a statue which can protect him and when changing back to Stone Mario can deal massive damage to opponents near by. The main advantage of Stone Mario is that he can deal more damage but at the cost of moving around slower thus at a disadvantage against fast opponents. If a deduction of speed is of no concern for the player, this would be a good style for them. Stone Mario can use none of the 3 supers due to the constantly decreasing power meter, unless you have Ghost Mario (or any character than restores the power meter automatically) as your team mate.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 110

Movelist
 Key 

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Specials
Fireball - D, DF, F, x/y/z (Usable also in air)



Mario Tornado - D, DB, B, x/y/z (Usable also in air)



Super Jump Punch - F, D, DF, x/y/z



Time Freeze - D, D, D (Requires 3 power bars and low life for activate, Matrix Mario only)

Teleport - D, D, D (Ghost Mario only)

Statue Blast - D, D, D (Press then Punch/Kick/Up to explode, Requires 1 power bar, Stone Mario only)

Hypers
Super Star - D, DF, F, D, DF, F, a (Requires 3 power bars)



Super Hammer - D, DF, F, D, DF, F, b (Requires 3 power bars)



Super Flame - D, DF, F, D, DF, F, c (Requires 3 power bars)



Mario can also attack his opponents by flying into to them with the Super Cape or the Wing Cap and he can Ground Pound them. Mario can also grab and spin his opponents to toss them to damage them.

Orochihomer's Super Mario Edit
This edit by Orochihomer is almost identical to the original Super Mario characters, other than a few minor changes including the addition of a move that represents Mario's Final Smash in Super Smash Bros. Brawl.

SM853's Super Mario Edit
This edit of Super Mario by SM853 has more moves based on Super Smash Bros Brawl, for example, this Mario has all of his Brawl costumes, can use a reflector cape, and his Super Flame hyper is replaced with Mario Finale. He also has MvC backgrounds and has some of his classic soundclips. However, it only has a few of his Brawl sounds and other voices of him from SM64 and Mario Kart 64.

Pingurules' Super Edit! Mario
This edit of Super Mario by Pingurules gives it a special intro against Super Wario, which is made by FrancoIIIOliquino.(To find out more about Super Wario, go to the Wario article.) He also made him compatitable with some more chars for the special intro. They are Evil Ryu, Evil Ken and Evil Dan. Dark Chun-li was not added because it was already in the list. He also made Super Edit!Luigi and Super Edit! Wario.(Also known as just plain Super Mario, Super Luigi and Super Wario.)

Tanicfan22's Mario Edits and Creations


Tanicfan22 has made an edit to Mario. He added some effects (frozen and burned), SF3 Hitsparks, making the Super Hammer stop faster (in order so that the opponent doesn't fall down), adding new portraits, adding a original palette and a NES palette (although they need some more work).

Tanicfan22 has also made a Symbiote edit of Mario, which is named Symbiote Pocket Mario. He is both a sprite and palette edit of Mario.

Tanicfan22 also made 2 Marios, one is from SMB1 and the other is from SMB3. They are not good. The SMB3 version can be downloaded at Tanicfan22's site on download section and is an edit of Sugio's Luigi and is somewhat cheap, and its taunt freezes M.U.G.E.N. Tanicfan22 also made Symbiote Pocket Mario and Luigi Clones.

Stats

 * Life: 1500
 * Power: 8000
 * Attack: 100
 * Defence: 200

teeno312's Symbiote Super Mario Edit


teeno312 also made a edit to Mario, giving him a symbiote. This gives him increased jump height and strength. Symbiote Super Mario is much like the Evil version of Mario.

There is another similar mario edit, named Symbiote Pocket Mario. This version is created by Tanicfan22.

mumin's Super Mario Edit
A japanese author known as mumin made two versions of mario using ShinRyoga's sprites. This two edits are very cheap as they can easily defeat known cheap characters such as Rare Akuma, A-Bomb, or Omega Tom Hanks. This two versions (Mario of anger and the Will of Prison Flame) can be downloaded from his skydrive.

Unknown Author's Fire Mario Edit
This edited version of Mario is called Fire Mario, but is made by an unknown author. This version has Meldrak's dos2win converter.

mugendd2007's Evil Mario Edit
There are Evil versions of ShinRyoga and NeaAnkh's Mario, including mugendd2007's Evil Mario. This version has different spark effects, and has palette edits of Super Mario. This version is unavailable for download.

Unknown Author's Evil Mario Edit
This Evil Mario version is made by an unknown author, but it may have been CazaZach, or a friend of his, according the the read me text. It does not work in M.U.G.E.N 1.0

CazaZach's Mario Edits
CazaZach made 3 Mario versions, Mecha Mario, Epic Face Mario, and Troll Face Mario. Mecha Mario is an edit of ShinRyoga and NeoAnkh's version, but the download link is unvailable.

Andersonkenya1's Super Mario Clones Edit
This edited version of Mario by Andersonkenya1 can spawn clones of Mario.

Patches of ShinRyoga and Neo Ankh's Super Mario
There are patches and AI patches of Super Mario by other authors, including Baby Boony Hood's balanced Super Mario patch. This patch has fixed animations, toned down AI, fixed bugs, and less cheap attacks. This version is more MvC styled than SSB styled.

Pocket Mario


A pocket sized Super Smash Bros. Mario created by N64Mario.

His moveset is comprised of his attacks in Super Smash Bros. for the N64, as well as his voice clips having been ripped from various N64 Mario titles as well. The graphics are based on those seen on Pocket Fighter, hence NGPC. His name implies his size; pocket-sized, indicating he's hard to hit and he has many opportunities to connect with a deadly combo. Recommended for battles against characters with relatively hard A.I.

Metal Mario


Same as SSB Pocket Mario, but with more attack and defence. It is, too, made by N64Mario.

Old School Mario

 * Main Article: Old School Mario



Another Mario clone but this time it is from the Interplay version of Mario teaches Typing. This character is very annoying and tricky to beat, because each time he gets hit, he will die, and come back.

Thomas Hisei's NES Mario (SMB1)


This Mario is the NES version of Mario, created by Thomas Hisei. Mario from the NES is primitive, but he carries a lot of nostalgic value. NES Mario controls like the NES version Mario, however, this means his only attack is stomping on his opponents, making him basic, however, this can make him cheap when used by the player. If he is hit, he turns small, and the only way to make him big again is by pressing any button, other than the one that makes him jump; if he is hit while small, he instantly dies.

Basara-kun's NES Mario (SMB1)


This version of Mario by Basara-kun, is much bigger than Thomas Hisei's version. This NES Mario can do some attacks from Super Mario Bros., such as his coin punch that knocks coins out of the opponent, but also appears to use moves based off Mario's Super Smash Bros. moveset.

However it's moves are a bit hard to pull off and the AI will have Mario jump around and barely use ANY of his attacks.

otto's NES Mario (SMB1)


In this version by otto, Mario is in his smaller form. This Mario is made for the SMB1 Level 1-1 Stage.



otto also made another Mario version, named Satuzinki NES Mario. This Mario is a cheap version and has many clones.

Leo-22-M's Rare Mario (SMB1)


Another version of Mario (SMB1) is Rare Mario Bros, made by Leo-22-M. A lot bigger than Thomas Hisei's version, this version of Mario is rumored to be cheap, but it just has bloated stats, and funny attacks such as Kamehamahas, Spin Kicks, Teleportation, Shorokens, and farting. But, fortunatly, its AI justs sit there and charges up its power, but it will barely attack you. It's a little awkward to control, due to the fact it has really light gravity.

Stryfe's NES Mario (SMB1)


Inspired by the stage Mushroom_Kingdom_1-1, Stryfe decided to make a NES Mario version from SMB1, similar to Thomas Hisei's version.

tmtm's NES Mario (SMB1)


This smaller form of Mario, named High Speed Mario, is made by tmtm. This Mario can be really cheap, but in return, can get K.O.d in one hit. It can also shoot clones of itself and hurt people by running into them.

Chibi Mario

 * Main article: Chibi Mario

Toy Mario
This version of Mario is created by nesmario123. In this version, Mario's movements are robotic, and he is really small. There is also a Toy Luigi.

Kung Fu Mario (SMB1)
Another version of Mario from SMB1. Created by nesmario123, Mario sometimes appear as Kung Fu Man, which gives Mario the name Kung Fu Mario.

Kart Fighter Mario

 * Main article: Kart Mario



There are two Mario versions made from Kart Fighter, one by nesmario123, and one by Exclamation_Question.

ZenonPivot's Kung Fu Mario


A Mario based off of Kung Fu Man, having moves identical to that of Kung Fu Man. This Mario is created by ZenonPivot. He is looked down due to him being a poorly drawn spriteswap of Kung Fu Man, as well as a shared opinion of the sprites not even resembling said character. Kung Fu Mario also has an evil version, which is tinted green and has outlandishly high stats.

Jermboy27's Tanooki Mario (SMB3)


This version of Mario made by Jermboy27 is wearing the Tanooki Suit from SMB3. It is glitchy and poorly made, though.

SMA4Mario (SMB3Adv)


Another version of Super Mario from SMB3 Advance is made by Tako and Higure. It has strange moves and a KO voice that is from Dio Brando. But it's better than their other bad creations.

Donkeymario (Mario vs. Donkey Kong NES)


Made by Tako, this version of Mario named Donkeymario, is based out of Donkey Kong, an arcade game which was ported over to the NES. It also has strange attacks and is missing sprites. There is also a edit of Donkeymario named Jumpman.

Mario (Mario & Luigi: Super Star Saga)


Tako also made a Mario from Mario & Luigi: Super Star Saga. It might be better than their other creations because it actually functions, but sometimes out of place sprites. Also, it has 3 different movesets activated by the Start button, a SSB-themed mode, a SNES-themed mode, and a Wing Cap-themed mode that can restore his life.

Mario (Mario & Luigi: Super Star Saga)


Another version of Mario from Mario & Luigi: Super Star Saga is created by Shazzo. Shazzo also created Luigi from the same game.

Paper Mario


A Paper Mario version is also made for M.U.G.E.N. He is a Spriteswap of CvS Style Axel Stone by Actarus'. Paper Luigi is also created by Shazzo.

Bigshowoffall's Edit


Bigshowoffall's edit of Shazzo's Mario from Mario & Luigi: Super Star Saga has additional moves from SSBB.

mariotime's Mario (Mario & Luigi: Super Star Saga)


This version of Mario, created by mariotime, has additional moves from SSB. mariotime also created Luigi from the same game with SSB moves.

l-jumanji's Mario (Mario & Luigi: Super Star Saga)
Another Mario version is created by l-jumanji. This version is unavailable for download.

codys1993's Mario Edits


codys1993's Mario is from Mario & Luigi: Bowser's Inside Story, an edit and spriteswap of Stickman14's Luigi. codys1993 also edited Stickman14's Luigi, as well as another edited version of Mario, an edit of Warner's Luigi (unavailable).

Malleo

 * Main article: Malleo



Malleo is a parodied version of Mario. He is the brother of Weegee, yet he is not as well known as Weegee. He has been made once by Freddery II aka Nexphext, and once by Yagoshi.

Freddery II's Mario (SML)


Freddery II created a version of Mario, featuring his graphics from Super Mario Land. it is a spriteswap of NES Mario.

Paper Mario


This version of Paper Mario is made by Ermac Won, whose Paper Mario is larger and generally considered better than Shazzo's Paper Mario. A common problem is using him in MUGEN 1.0: In order to make him usable in the newest version, the version stanza has to be changed from "06.14.2003" to "04.14.2002".

Pesky Plumer Mario


Ermac Won also made another Mario, named Pesky Plumer Mario. It uses KFM as a base. He used his Smash KFUpper as Mario's hammer swing and Pesky Plumer Mario's other moves are based on Ryu. Pingurules noticed that and decided to edit this character to replace Kung Fu Man's sprites with some blocking sprites of Mario. He will also make Pesky Plumber Luigi as an edit of Mario. Luigi will play like Kenneth Masters.

jakobthecool867's Paper Mario


Another Paper Mario version is made by jakobthecool867.

KoopaKingdom.com's Mario
Another version of Pesky Mario, but this version of Mario is a spriteswap of Shao Kahn and some sprites of him are still there. Infact, all of KoopaKingdom's characters are spriteswaps of various Mortal Kombat characters.

MUGENX's Mario (SMW)


This Mario is from SMW, created by MUGENX. In this version, Mario is in his smaller form, but his sprite is a lot larger than usual. This version has moves based off of SSBB. MUGENX's website is down, but still can be downloaded at the download section up top.But it can only face one direction unless it does a attack. Plus, if he hits you near the edge of the screen, you can actually "lose a life" (indicated by target icons near your character portrait)There are also other chars in this style such as Kirby, Samus, Link, and Yoshi.

Dr. M's Mario (SMW)


One of the oldest versions of Mario, this one is from SMW and is made by Dr. M. In this version, Mario is in his taller form, also having his cape. It also has a unusal ability:being able to steer in midair, but this makes it hard to airblock though.

Chaseallendiaz's Fighting Mario (SMW)


This Mario is from SMW, created by Chaseallendiaz aka Dr. Your Mom. It came from the flash videos Power Star on Youtube. Chaseallendiaz also created Fighting Luigi.

Mario Combat Deluxe Mario


This version of Mario is from the online game called Mario Combat Deluxe. It is made by Txpot. This Mario has no CLSN boxes during his gethit animations and little to no AI action.

Metal Mario (SSB)


Another Mario clone, but this time its a Metal Mario rip from Super Smash Bros 64. Created by Txpot, Metal Mario cannot be knocked back and grabbed, making him a little cheap like he always was.

Plom5-1-00's Mario (SSBM)


This version of Mario is a chibi character, but has moves based off of SSBM. This version is created by Plom5-1-00.

However it is very weak and most characters will beat it. He's a spriteswap of Spongebob.

SNS's Mario (SSBB)


This version of Mario contains stop-motion photography of graphics made in Super Smash Bros. Brawl. It is created by SNS, also responsible for creating SSBB Luigi, Wario, and Yoshi. These characters are best known for their abusive spam tactics, poor photography, inconsistent scale factor, ridiculous palettes, lack of loyalty to original movesets, incorrect graphic usage, and 90% of their attacks being completely unblockable.

S.Nara's Mario (SSBB)


Another version of Mario from SSBB is made by S.Nara. This version is more poorly made than SNS's version.

119way's Mario (KOF)


This Mario version is made by 119way, a Mario with a more realistic-looking appearance. This Mario is a sprite edit of Billy Kane, having a similar fighting style.

SephirothX2004's Mario (KOF)


Another KOF Mario is made by SephirothX2004.

sc1614's Omega Mario

 * Main article: Omega Mario

Omega Mario is an Omega form of Mario, that is an edit of Omega Tom Hanks, one of the first considered "cheap" characters for the game engine. In M.U.G.E.N, Omega Mario was created by SC1614 and Yagoshi.

Stats
Life: 9999 Power:100 Attack:100 Defence: 999 MovelistEdit Key X = Mario Bros

Y = Super Mario World

Z = Super Mario Bros

A = Super Mario Bros 3

X+A = Luigi

B = Mario's Quake

Dr. Mario
Main article: Dr. Mario

Dr. Mario is an alter-ego of Mario. He was made as a character 4 times, once by Ivan Luiz, once by MarioPingasRobotnik and twice by Pingurules.

SuperMario193281's Mario Creations
SuperMario193281 is known for creating cheap characters, most of them as cheap and cheaper than Rare Akuma. SuperMario193281 has created the following Mario characters below.

AMario

C-SuperMario

C-SuperMario64 (Edit of Hanyou's Mario)

Cheap Mario

Super Mario Kart(Spritewap of Super Mario?)

Neo Mario

seitei nesmario

Strong SuperMario

Strong SuperMario64 (Edit of Hanyou's Mario)

Super Mario-8

SuperMarioBros

Ultimate Mario

Gold Mario

Hotel Mario

 * Main Article: Hotel Mario



Hotel Mario is a version of Mario that has appeared in the CD-i game "Hotel Mario". Hotel Mario has been parodied many times and has many lines used from cut-scenes from the game to make Youtube Poops. He has been made once by Gruntzilla94 (his version seen above) and once by Smeagol14.

Referee Mario


While Referee Mario only has two attacks, he cannot be hit through normal means due to him having absolutely no hitboxes on any of his animations, other than the red attack hitboxes for both of his attacks. His two attacks show him calling out "K.O." and "T.K.O.", with the former dealing 100 damage and the latter dealing 1000 damage, however, the former has three attacking frames, so it can actually deal a total of 300 damage.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100

Movelist
This character does not have any special or hyper attacks.

MK Mario (SMB2 GBA)


This version of Mario has sprites from the SMB2 GBA game. It is a spriteswap of Kazmer13's Smoke but for some odd reason it is not cheap.

Moldredd's Rario


Moldredd's Rario is a mix between Mario and Ryu, having the appearance of Mario, and the fighting stance, voice sound, and movesets of Ryu. Rario is also known as Maryu.

Tetsuo9999's Nario


Tetsuo9999's Nario is a mix between Mario and Naruto. It's only in it's beta stages, so some bugs may occur.

Super Masao


This version of Mario, named Super Masao, is made by Kairi, who also made Super Kouji (Luigi). It has many attacks ranging from various Mario like characters as strikers and can flood the screen with Pokemon. There is also an edit of Super Masao, a much cheaper version named Brave Masao by orz. This edit has many clones and is a F1 type character.

WH2 Mario
There is also another Mario from the infamous NES pirate: World Heroes 2, But not much is known about it.

Trivia

 * Ghost Mario can use Super Star, though it is unnecessary since it is already invincible in this form.
 * Mario is one of the most remade characters in M.U.G.E.N having over 30 remakes.
 * Ermac won's Pesky Plumber Mario still has Kung Fu Man sprites in it.
 * ShinRyoga's Mario has an intro against itself.
 * When ShinRyoga's Mario wins with its normal palette and the life increased in the Options menu, a pink aura emanates from him and a picture of him evil appears.
 * ShinRyoga's Mario (including any subsequent edits and Luigi) has a special intro against both versions of Aperson98's Donkey Kong.
 * Orochihomer's and SM853's edits use this intro against Homer Simpson, for some reason but was fixed when SM853 updated his edits.
 * SuperMario193281's Strong Super Mario edit can transform into SuperMario64 and use the Bowser Throw, and like Gold Mario its health can regenerate by using mushrooms that appear on stage (they can also KO the enemy player in one hit).