User blog comment:Hollow Mario/Ideas for MUGEN 1.2?/@comment-3495717-20150105123201/@comment-3495717-20150106130610

@MDF

That sort of thing only really works with 3D models because sprites are considerably more linear and require a more manual and precise approach to editing them. I mean, you could probably have a "shotomaker" of sorts :P

On the subject of desired features, I'd really like an integrated story mode of sorts. Mugen Story Mode is great and all, but it's an external set of programs that still leaves a bit to be desired. Of course, there'd be an option in mugen.cfg to disable the story mode function, as I'm sure it better fits a full game.

Another feature I'd like is a set of triggers similar to, but they instead record how long a round is, a match is and a whole arcade mode is. Something like,   and. I can imagine many ways this would work, though I believe there are workarounds for at least   and possibly  involving helpers.