Jayden the Wolf/supersonicxshadow's version

''This character heavily uses combos and can easily rack up a big one. The A.I. for this character is weak and tends to rarely attack, only sometimes using his power charge for hypers and his chaos control. Another thing to note is that most of the characters moves are sending the opponents flying in the air.

Gameplay


This Jayden character, with an artstyle based on the GBA Sonic games, is a Four-button one that rely heavily on combos to attack the opponent. Most of his attacks are unilateral combo chain makers with only two directionnal special attacks being present in the moveset. These specials are also charge attacks even if the holding doesn't change much in damage proportions, with the Smash Up being quite tricky at first to do(pressing the Light Kick with the jump button at the same time without jumping first). He also possess a chaos control attack wich instead of stopping time around him, only slow down the opponents movements and their attacks. A glitch, made by fastly getting attacked at close range, can cause the effects to stop earlier. The hyper attack Super Pause cannot be activated during a Chaos Control or while in contact with the extremeties of the stage.

He also got three hypers with all consisting of fast combo attacks. The Ookami Rendan cause a second hyper to occur if the first get into contact with an opponent.

His A.I. is extremely weak, barely attacking the opponents and prefering to stay at a certain distance of them. It doesn't use much it's hypers.