Board Thread:Feedback/@comment-6548012-20150626210830/@comment-7114405-20150626213302

Quite strongly in fact.

1. Descriptions aren't necessary when you have animations, those complaining about the Fighter Factory stuff should git gud and learn how to rip using Plasmoid's rip-straight-from-M.U.G.E.N thing.

2. Damage values are not universal, remember that characters with less or more defence will take more or less damage from an attack respectively, the only exception is fixed damage attacks, but those are rare and if need be, we can start putting fixed damages under properties (if Plas allows this).

3. How many of you are actually going to do this? Because this will probably end up being another one of those 'I'm too lazy/autistic/whatever to do this, I'm expecting someone else to do it'.