Po (Teletubbies)/Alerkina4's version

''With very inconsistent sprites that barely resemble Po, this character is a spriteswap, just like all of Alerkina4's characters, with the base character being Jay_High19's Barney. Po plays almost exactly like the base character and has no Specials or Hypers and a limited moveset; the character's hitboxes are altered, however, with the hitboxes shrinking during many of her animations.''

Gameplay


Po is a spriteswap of Jay_High19's Barney and obviously shares many traits with the base character; like the base character, Po uses all six buttons, but doesn't use the buttons while standing. The and  buttons activate the same attack while standing and all buttons activate the same attack while crouching or airborne; in addition, Po lacks Specials and Hypers, giving her a severely limited moveset consisting of only six different Normals.

One of the only changes made to the base character apart from the sprites is the animations and their hitboxes, though the attack properties of the attacks are left unchanged; many of Po's standing attacks have significantly more range than Barney's. Po's comboability is incredibily limited, being only able to chain two attacks together, though Po's standing move is spammable and has a long range, which can be abused to keep the opponent away from Po.

Po's animations have multiple small hitbox instead of one large hitboxes and they are very erratic; in some of Po's attack animations, there are only hitboxes on the foot area, making Po incredibily hard to hit during these animations; this also applies while crouching.

Like the base character, Po has no custom A.I. and uses the engine's default, moving and jumping around and blocking often while rarely attacking; the character's disadvantages, including her limited moveset and low comboability, make her an easy opponent, though the small hitboxes during some of her animations can prove to be a nuisance.