Board Thread:Feedback/@comment-3495717-20150101151157/@comment-3495717-20150107134416

<-- this.

When you K.O. an opponent, a different win icon will appear depending on what the last move was attributed as (not counting time overs and self-K.O.s), providing you're using lifebars that have them. If we go by the default lifebars for MUGEN 1.0:

- Normal K.O.

- Special K.O.

- Hyper K.O.

These will only work if the attack is attributed correctly. If you use what you believe to be a Hyper, but it shows, then it's a recognised by MUGEN as a Normal whether you like it or not. Attack attributes aren't just used for win icons; ever heard of  or  ? They are affected by the type of move the opponent uses based on what the move is attributed as.