User:PlasmoidThunder/Articles

Roster article checklist A name that has been crossed out indicates that all known versions of that character have their own branch-articles.
 * ADOM
 * AVGN
 * Blaziken
 * Breloom
 * Caterpie
 * Captain Falcon
 * Charizard
 * Crow
 * Dee Bee Kaw
 * Derp
 * Doctor Doom
 * E-123 Omega
 * Fat Tony
 * Flareon
 * Josh Geary/Fosh Beary
 * Frieza
 * Gallade
 * Gardevoir
 * Gengar
 * Gohan
 * Goku
 * Guile
 * Gyarados
 * Hamtaro
 * Jetgoshi
 * Jin Kazama
 * Kano
 * Kung Fu Man
 * King Harkinian
 * Kirby
 * Koopa Troopa
 * Link
 * Mario
 * Meta Knight
 * Mewtwo
 * MissingNo.
 * Nui Rama
 * Onix
 * Pikachu
 * Pikaman
 * Rampardos
 * Rotom
 * Scolipede
 * Scorpion
 * Snorlax
 * Sonic the Hedgehog
 * Suave Dude
 * Sub-Zero
 * Toro Inoue
 * Vegeta
 * Yoshi
 * Dr. Eggman/Dr. Robotnik
 * Zangoose
 * Yee
 * Giratina
 * Rayquaza
 * Zeeky H. Bomb
 * Ice Sculpture
 * Break the Targets
 * Wispy Woods
 * Sentro

A name written in bold indicates that the version of that character in my roster has its own branch-article, but not every other version.

The Blue Falcon is a racing machine from the F-Zero series. Piloted by Captain Falcon, the Blue Falcon is designated as machine number 07 (111 in the original F-Zero).

Considered one of the best machines on the circuit, the Blue Falcon has helped Captain Falcon win many F-Zero Grand Prix, boasting above-average stats with a grade B body and grip, and a grade C boost. Given its iconic status, the Blue Falcon has appeared outside the F-Zero series, namely in the Mario Kart series as a selectable or  and the Super Smash Bros. series as part of Captain Falcon's Final Smash.

In M.U.G.E.N, the Blue Falcon has been made by Chaos Team. It uses sprites from F-Zero Climax and attacks by ramming into the opponent, either head-on or through a spin attack.

Chaos Team's version


Why play as Captain Falcon when you can play as his F-Zero machine? Ram head-first into the opponent like a reckless pilot and be safe in the knowledge that they'll be unable to block your onslaught. By pressing any of the two medium attack buttons, the Blue Falcon is capable of falling through the floor—Falcon only wishes his Blue Falcon could do this.

''Why play as Captain Falcon when you can play as his F-Zero machine? Ram head-first into the opponent like a reckless pilot and be safe in the knowledge that they'll be unable to block your onslaught. By pressing any of the two medium attack buttons, the Blue Falcon is capable of falling through the floor—Falcon only wishes his Blue Falcon could do this.''

Gameplay


Blue Falcon is a six-button character with the same three attacks mapped to both and. It has no comboability whatsoever and lacks a full moveset, with a clear absence of any crouching Normals and most of its aerial Normals, as well as having no Specials nor Hypers, giving it a total of just seven attacks—four when excluding duplicates.

As with many characters that are unable to combo, Blue Falcon's individual attacks are far more powerful than the average character's to the point of them being considered cheap, with its heavy attacks dealing 120 damage; this isn't helped by the fact that its attacks lack startup frames, making them unblockable in the corner and giving them infinite priority. Blue Falcon's medium attacks can be used as cheap hit-and-run moves in the event of a timed match because they send Blue Falcon through the floor, thus preventing the opponent from hitting it.

Blue Falcon does not have a custom A.I., instead using the engine default. Due to the character's limited moveset, the A.I. will only be able to activate the same few attacks, allowing it to be more efficient when attacking and—given the damage output of Blue Falcon's attacks—pose some form of challenge.

Trivia

 * Blue Falcon's forward run velocity is actually slower than its forward walk velocity at 5.6 compared to 6.4.