Pikachu/Xedarts' version

''It's hard to ignore how undeniably spammy this Pikachu is, catering more to button-mashers with certain moves that can only be activated though repeated presses of certain buttons. Perhaps it should've been called "Spamchu".''

Gameplay


Pikachu uses a simple four-button layout and has a gameplay that focuses on attacking in a rather quick and spammy manner, but doesn't have particularly high comboability, meaning it functions best as a pressure character that requires quick thinking and reactions to defeat. Pikachu's small size makes it a hard target to hit, complimenting its spammy attacks and allowing it to attack without being attacked most of the time.

Perhaps what was intended as a Hyper (but is actually attributed as a Normal Attack) is a move known as that covers almost the entire width of the screen, deals shield damage and makes Pikachu invincible during its duration. It uses 1000 Power and is activated by inputting +.

Pikachu's A.I. is relentless, constantly attacking the opponent and using its "Hyper" as soon as it gains enough power; doubled up with its small size and invincibility during its hyper attack, makes this Pikachu a difficult opponent to take down. It should be noted that certain attacks can only be activated when Pikachu is in close range of its opponent. It uses Xed's own Rock character as a template. It has an attack that requires 1000 power and is done by pressing, but the coding doesn't label it as a hyper or a special move.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100

General
"Pika-chu!"

"Pika-pi!"

"Chu!"

"Pika!"