User blog comment:MDF infin/Mugen Wiki Commentary: The Blog That Was Past Due/@comment-3495717-20140822113259/@comment-6040145-20140822144205

Except all normals are not fundamentally the same. For instance, does this standing jab have slower startup than this one? Does it have more recovery time? Is this jab safe on block, or does it leave me vulnerable afterward? Does this normal's hitbox actually cover the character's head area so it can be used as anti-air or does it hit behind and cross up jumping opponents? How far does this jab actually reach out? Can I use it as an effective poke?

Normals are not just simply "slap a red CLSN box in front of the character and call it a day", there is so much more to it than that.