Final Destination

Final Destination is a stage from the Super Smash Bros. series. The stage, the last stage a player encounters in the series' Classic mode (1P-mode in the original Super Smash Bros.), is often the home to Master Hand, the primary boss of said mode.

Final Destination has been made for M.U.G.E.N by various creators, but the most well-known version is the one made by NeoKamek.

NeoKamek's Final Destination
This is the most well-known version of the Final Destination M.U.G.E.N stage. It is a sprited version of the Super Smash Bros. Melee incarnation, with background animations that switch between soaring through space, and other M.U.G.E.N stages, mimicking what happens while fighting on Final Destination in Melee.

Background Music
The music used is the default theme that plays on Final Destination from Super Smash Bros. Melee.



Bane84's SSBB Final Destination
This version of Final Desination is made only for his SSBB Kirby. If you play on this stage with all players SSBB kirby, you have to set some stuff up, and you can play a Super Smash Bros.-style fight. It has no background effects, and is extremely buggy when used in a normal fight (e.g. not SSBB Kirby vs. SSBB Kirby).

Ryon's Final Destination
This version is based off the Super Smash Bros. Brawl incarnation of Final Destination. It's hi-res and comes with two different .def files: one with the ocean sunset and the other without. It's one of the lesser-known versions of Final Destination.

EXShadow's Final Destination (Old)
This version seems to be a combination of both Brawl ' s and Melee ' s Final Destination. It has the design of the Melee version, but objects and music from Brawl's version. It has been criticised heavily for being "ugly", "too bright" and "having an odd-looking floor".

Background Music
The music used is the default theme that plays on Final Destination from Super Smash Bros. Brawl.



EXShadow's Final Destination (New)
A supposed edit of his old version, this newer version is entirely based off Brawl's Final Destination (aside from the music, for some reason). Though it is still low-res, the colossal amount and the size of the sprites present in its sprite file has the potential to cause major lag on some computers, particularly on low-end machines. It was much better received than its predecessor, though a common complaint was to do with the huge, 181 MB file size and the lag it caused.

Background Music
The music used is the default theme that plays on Final Destination from Super Smash Bros. Melee, with the Continue? and Game Over themes included at the very end.



TheMasterGamerify's Final Destination
TheMasterGamerify's Final Destination is based on how it appears in the original Super Smash Bros.

Background Music
The music used is a remix of the Final Destination theme from the original Super Smash Bros using the Super Nintendo soundfont.

Ruben Version
Simlar to the above version, this one is also based on Smash 64.