ReversalDef

The ReversalDef state controller defines a reversal or counterattack in M.U.G.E.N.

Required parameters

 * reversal.attr = attr_string
 * attr_string specifies the list of attack attributes that can be reversed by this ReversalDef. It follows the following syntax:
 * ''X, YZ [, YZ]
 * X can be any combination of the values of S (standing), C (crouching), and/or A (aerial)
 * Y can be any value of N (normal), S (special), H (hyper), or A (all)
 * Z can be any value of A (physical attacks), P (projectiles), or T (throws)

For instance, reversal.attr = SA,NA,SP means stand+air, normal attacks, special projectiles.

It should be noted that reversal.attr = SCA,AA,AP,AT is functionally equivalent to reversal.attr = SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT, which means that this ReversalDef will activate against everything.

Optional parameters

 * None

Examples

 * None