Board Thread:Feedback/@comment-26085711-20141226223940/@comment-3495717-20141229233957

And for the record, I'm kinda against listing combos. Before ye mighty elitists cry "filthy casual", do remember that there are an endless possible amount of combos for any one version of a character, and unlike traditional fighting games where you can have players upon players testing out the limited roster to find combos, MUGEN is unlimited in its content. Many wonder why we don't go into much detail or list loads of things, and that's because the scale of the project the MUGEN Database has undertaken would make it virtually impossible to go to such lengths for an unlimited amount of characters. What we have now in terms of layout is reasonable enough in terms of content, but simple enough for practically anyone to create an article without too much effort.

I think that's the key part our critics are missing.