Cuphead (character)/billyrivas' version

''An incarnation of Cuphead that plays closer to a regular fighting game character, using traditional commands for his weapons instead of singular buttons, and having hypers away from the source game. His brother also drops in to assist him.''

Gameplay


Cuphead is a 6-button character. Instead of using the run and gun gameplay of his original game, instead he plays more like a regular fighting game character. Weapons are bounded to special-move style commands, and Cuphead can also summon his big head and airplane. Hyper attacks are giant versions of it's specials instead of the source game's Super Arts.

Mugman also appears as his follower, and Cuphead can command him to charge into the opponent. This can lead into a bug though- if Mugman's attack misses he can fly off the stage, preventing him from returning.

Cuphead uses the easy default A.I..

Trivia

 * SSpecial 1 and 2 may have been intended to be EX attacks since Cuphead flashes yellow, but they actually add power instead of subtracting it.
 * The XJ9 Mugman assist is classified as a hyper in the cmd., but it acts more like a regular special attack.