User blog:Windindi/Update on Nintendo vs. Capcom Primitives as well as questions.

Hello Mugenites! It's Windindi again to ask you all about the upcoming changes for Nintendo vs. Capcom, as we believe it to be the best way to bring a vast/far better gameplay experiance. First off, we have had numerous constructive complants regarding gameplay that was too much to bear, even with US. So today, I wish to bring you these (nuts) announcements regarding Nintendo vs. Capcom.

Hitbox Errors and Character sizes.
Our original plan was to make the game bigger by making fighters smaller and keep the stage as is. We later find out that not only is that hard for us to go back and fix edits, but then there are errors we just cannot fix such as a couple of attack's hitboxes. To satisfy our players (and honestly ourselves while we're at it), we are making everyone (mostly) into their original statures (x-1, y-1 rather than x-.7,y-.7) as well as making several stages slightly bigger.

Red and Charizard
When making a Pokemon Trainer as awesome as Red, we released a beta to see what we should change, and there were numorous reports about Charizard being way too fast as well as a found infinite, and so; we are decreasing his speed as well as removing that infinite while keeping the character strong, mobile, and stable for balanced gameplay.

A.I. is brutal as heck
This is suprisingly more of an issue with Nintendo fighters such as Mario, Luigi, and Bowser (just to name a few, and hilariously, the following examples are all Mario characters). We are working really hard to try and change the A.I. to make the game more enjoyable and much more better.

Which version's coming out first? Casual or Competative?
As of right now, neither version has a confirmed release or whether one will apear before another, so please wait a little longer, as exciting as is, even I don't know!

When will Tag Team be placed into the game?
I promised that this will feature it, but it's taking me a while to figure it out. I have the blueprints, but it's really hard to get it into action. Please be patent!

Cut Fighters
There have been several fighters that we announced long ago, but because of several reasons, they were cut from the final game, I'll reveal whom if you are all truly interested, but honestly, the cut fighters are not that big of a deal right now. Although on the PLUS side, we are able to bring back Amingo from development hell! So horray for him!

Thoughts on these?