M.U.G.E.N

M.U.G.E.N is a 2D fighting game engine designed by Elecbyte starting in 1999. Elecbyte distributed beta versions that ran under both DOS and Linux.

The engine allows for anyone to create characters, stages, and other game objects through interpreted text files and graphics and sound compilations. It is very powerful and flexible, allowing for the same type of functionality found in most any commercial 2D fighting game, old or new. The engine's evolution has been tracked by a solid creation community until 2002-2003, when the development group decided to discontinue the project due to leaks of private beta versions of a Windows port of the engine. Other projects, such as openMugen (see below), are in the works to make a clone of the engine since no source code has been made available by Elecbyte.

Later a good Windows version of the M.U.G.E.N engine was made available, and it is the most widely used version today. It can be found at No Limit Winmugen Patch. The download comes with a sample character, a sample stage, and all required information on developing your own characters, stages, and other add-ons.