User:Ricepigeon/Sandbox

=Youmu Konpaku article revamp=

Youmu Konpaku is a half-human half-ghost from Touhou Project, who is Yuyuko Saigyouji's gardener. She made her debut in Perfect Cherry Blossom as the boss of Stage 5, and later became a recurring playable character. Youmu wields two swords known as Roukanken and Hakurouken, and is proficiently skilled at using both. As a half-human half-ghost, she exists as two separate physical entities; a human body and a ghost wisp known by some fans as Myon. During the events of Perfect Cherry Blossom, she was ordered by Yuyuko to collect as much essence of spring as she could so that Yuyuko could force the Saigyou Ayakashi to bloom. In M.U.G.E.N, Youmu has been made by numerous authors.

RicePigeon's Version
http://i.imgur.com/A253AT1.gif

Honing her swordplay skills, Youmu retains her fast rushdown melee that she has always been known for. But her biggest advantages may now be her biggest weakness, as she appears to have been inspired by another swordsman's style, thus granting her a more calm, refined defensive approach.

=Youmu Konpaku/RicePigeon's version= ''Honing her swordplay skills, Youmu retains her fast rushdown melee that she has always been known for. But her biggest advantages may now be her biggest weakness, as she appears to have been inspired by another swordsman's style, thus granting her a more calm, refined defensive approach.''

Gameplay
http://i.imgur.com/A253AT1.gif

Youmu is technically a six-button character, but plays like a standard three-button character, using the extra buttons for shortcut;, when used combined with or  acts as a shortcut for the character's   and   dash commands. is used as a shortcut for +, while is used as a shortcut for, used in the Level 3 Hypers. At the beginning of the match, Youmu must select from one of two mutually-exclusive Level 3 Hypers; Empty Perception "6-root Cleansing" is a powerful counterattack, while Obsessor "Slash of Eternity" grants Youmu with a powerful, damaging combo ender tool.

Youmu is a quick melee-oriented offense character who, at first glance, may seem to excel at rushdown due to her quick speed and combo potential. While Youmu can indeed be played this way, her maximum potential comes from taking advantage of Youmu's unique Spirit Gauge mechanic. Youmu's Spirit Gauge will gradually fill as Youmu performs the following: As the Gauge fills, some of Youmu's Normals and Specials will be altered, such as faster startup, more damage, increased hitbox size, or other properties. However, Youmu must be played carefully, as the following cause Youmu's Spirit Gauge to decrease: As the Spirit Gauge decreases, Youmu will begin to lose the benefits accorded with it. Because dashing has a heavy negative impact on Youmu's Spirit Gauge, Heart Carving Cut is generally the preferred method of closing the distance between Youmu and her foe, as the amount of Spirit Gauge lost from whiffing the move is nowhere near as detrimental as dashing.
 * Hitting an opponent with an attack
 * Successfully countering an opponent's attack with Insightful Sword or Netherworld Reflection Slash
 * Standing or walking close to an opponent
 * Dashing (including extending her forward dash)
 * Getting hit by an opponent's attack
 * Whiffing an attack

Videos
prawnhub.com/video/ScarletDevilMayCry

Trivia

 * This article skeleton will be loaded with relevant information. Until then endure the placeholder text you weebs.

=Kagerou Imaizumi=

Kagerou Imaizumi is a werewolf from Touhou Project. She made her debut in Double Dealing Character as the boss of Stage 3. Like most werewolves, Kagerou transforms during a full moon. Unlike Keine Kamishirasawa, whose transformation occurs under identical circumstances, Kagerou can transform into a full wolf as opposed to an just an altered humanoid form. Unlike most werewolves, Kagerou's wolf species is the now-extinct Honshu Wolf, effectively making her the last of her kind. While Kagerou is normally calmer than most werewolves, she becomes aggressive during the events of Double Dealing Character as a result of the Miracle Mallet's power flooding into Gensokyo. In M.U.G.E.N, Kagerou has been made by [author count +1] numbers and shit.

RicePigeon's Version
http://i.imgur.com/f6U1mAf.gif

...

=Kagerou Imaizumi/RicePigeon's version= Awoo?

Gameplay
http://i.imgur.com/f6U1mAf.gif

Kagerou is technically a six-button character, but plays like a standard three-button character, using the extra buttons for shortcut;, when used combined with or  acts as a shortcut for the character's   and   dash commands. is used as a shortcut for +, while is used as a shortcut for, used in the Level 3 Hypers. At the beginning of the match, Kagerou must select from one of two mutually-exclusive Level 3 Hypers; dawww look at the cute doggy

Kagerou is a quick melee-oriented offense character geared towards rushdown. Kagerou, however, has very few defensive options. Expand dong lack of mugen related info.

Videos
prawnhub.com/video/omg-hairy-palms-mother-was-right.mp4

Trivia

 * This article skeleton will be loaded with relevant information. Until then endure the placeholder text you weebs.

=Charizard/RicePigeon's version= ''From Gensokyo to the Kanto region, Charizard takes flight. While initially based on Gladiacloud's version, this Charizard takes a few creative liberties to put a new spin on an old Gen 1 favorite.''

Gameplay


Charizard is a standard three-button character, using the extra buttons for shortcut;, when used combined with or  acts as a shortcut for the character's   and   dash commands. is used as a shortcut for +, while is used as a shortcut for, used in the Level 3 Hypers.

Much like its incarnations in Super Smash Bros., Charizard is a slow, yet powerful attacker with many of its attacks having good range. Although it has a large hurtbox, it's above average health makes up for this. Much like in Smash Bros., Charizard possesses multiple double jumps, though these jumps do not provide much of a vertical ascent, and can only be done a maximum of four times before landing.

Videos
prawnhub.com/video/PorkymanBattlesORAS-OUMZardYTooOPPlsNerf

Trivia

 * This article skeleton will be loaded with relevant information. Until then endure the placeholder text you weebs.

=Kasen Ibaraki article revamp=

Kasen Ibaraki is a character from Touhou Project, first appearing as the main protagonist in the Wild and Horned Hermit manga, and later made her first game appearance in  Urban Legend in Limbo as one of the playable characters.

Kasen is a hermit who lives on the youkai mountain near the Moriya Shrine. She is widely suspected of being an oni, mostly due to her expressing traits such as intense fear of beans, which oni are weak to. She has the ability to communicate with animals, can open the Hakurei barrier at will, and has a prosthetic arm made of black smoke. Using her prosthetic arm, she is able to extinguish vengeful spirits, much to the dismay of Komachi Onozuka, who warns her of the Yama's impending wrath if she was to continue. In the past, Kasen was once one of the youkai sages of Gensokyo alongside Yukari Yakumo, but Kasen's strong alliance with humans has since put the two at odds with each other. In M.U.G.E.N, Kasen was made by Hetyo and RicePigeon.

RicePigeon's version
=Kasen Ibaraki/RicePigeon's version= Forget it

Gameplay
Kasen is technically a six-button character, but plays like a standard three-button character, using the extra buttons for shortcut;, when used combined with or  acts as a shortcut for the character's   and   dash commands. is used as a shortcut for +, while is used as a shortcut for, used in the Level 3 Hypers. At the beginning of the match, Kasen must select from one of two mutually-exclusive Level 3 Hypers; if Kasen has only one arm, does that make her a slot machine? Nice meme.

Kasen at first glance may appear to be a kind of rushdown character, but in truth actually has a much more technical gameplay. Most of her Specials utilize her animal summons. For instance, Dapeng Transport allows Kasen to grab a hold of her pet Dapeng and enter a flight mode temporarily, or use a follow up. Beacon Shot not only acts as a projectile, but also sets up a beacon on the stage to later be used with Dapeng Shot, allowing Kasen's Dapeng to home in on the beacon before rushing the opponent, which can be used for pressure.

Videos
prawnhub.com/video/I'm out of witty puns.mp4

Trivia

 * This article skeleton will be loaded with relevant information. Until then endure the placeholder text you weebs.

=Primeus article revamp=

Primeus is an original character created by RicePigeon, originally created as part of an April Fool's Day release of a supposed Super Smash Bros. styled Yukari Yakumo.

Primeus is a self-proclaimed "gay fish" whose attacks mostly consist of using other characters and as strikers. The strikers in question consist entirely of either poorly made characters at the time, or characters that have had a large negative reception. Examples of such characters include Actarus' Peter Griffin, ZenonPivot's Kung Fu Mario, DEATHbysp00n's 300guy, MugenJF's Spongebob Squarepants, and Gulthor's Sephiroth. Primeus was mostly released as an A.I. controlled "bait-and-switch" styled joke character, being released under the false impression of being another character. Later versions of the character could now be controlled by a human player and dropped the "bait-and-switch" release gimmick.

In M.U.G.E.N, Primeus has been made twice, once by RicePigeon and once by Masterhand128

Trivia
Numerous other M.U.G.E.N characters make an appearance in Primeus, including:


 * Yukari Yakumo: Intro only. Walks in from offscreen and is fatally headbutted by Primeus. Replaced with Namazu in later versions.
 * Namazu: Intro only. Drops from the sky and is killed by Primeus shooting a laser from offscreen.
 * Trollface: Intro only. Turns into Primeus after a while.
 * Omega Tiger Woods: Intro only. Same as above.
 * Evil Ryu: Intro only. Appears walking backwards in place, but is interrupted and killed by Primeus.
 * Rock Howard: Intro only. He just stands there, but is then killed by Primeus.
 * Juggernaut: Striker. Automatically tackles the opponent from the right corner of the screen when too close. Replaced with Sephiroth in later versions. Can be switched out with Sephiroth in the latest version.
 * Sephiroth: Striker. Automatically slashes the opponent from the right corner of the screen when too close. Can be switched out with Juggernaut in the latest version.
 * King Leonidas: Striker. Automatically stabs the opponent from the left corner of the screen when too close, while screaming "SPARTA!"
 * Cucco: Striker. Randomly spit out of Primeus's mouth whenever he takes damage, then runs offscreen.
 * Peter Griffin: Striker. Based on Actarus's version. Spins around from offscreen like a helicopter while flashing. Whiffs on crouching opponents.
 * Kung Fu Mario: Striker. Based on ZenonPivot's Kung Fu Mario. Uses Misogi from the top of the screen, then runs away.
 * SpongeBob SquarePants: Striker. Runs in and transforms into a Super Saiyan. The explosion from the transformation sends the opponent flying.
 * Lucario: Striker. Based on Dshiznetz's earlier versions. Jumps in and uses Aura Sphere while in midair. Uses Ryu's voice
 * Cyber Yoshi: Striker. Runs in and does a guitar riff.
 * Metal Greymon: Striker. Falls from the top to do a ground stomp move, then flies away.
 * Max Payne: Striker. Slides across the screen firing his gun.
 * OfficerTheVisitor: Striker. Falls from the top and then appears on one side of the screen moving to the other, slapping the opponent on his way.
 * Bender: Striker. Casually walks across the stage until meeting close proximity with an opponent in which case he will explode on him/her.
 * Rox Howard Clone: Striker. Appears from the edge of the screen and fires a proton cannon at the opponent.