User:Master of Yoshis/Articles

At heart, Duende Macabro's version of Robert is based off of The King of Fighters '96'', but it seems to have many different mechanics. There seems to be a bit of The King of Fighters XI in this character, as it also has dream cancels and effects from that game. It also seems to have a wider pool of Desperation Moves.''

Gameplay


Robert has a standard six button layout not unlike other The King of Fighters conversions, where both heavy buttons are reserved for its Strong Attack and dodge ( and respectively). Robert is based off The King of Fighters '96, but it also seems to adopt mechanics from later entries in the series.

Instead of only having two Hypers like the source, Robert has more powerful versions of both Moves, as well as an exceed version of Ryuko Rambu only usable at full health. Robert also seems to cancel many of its moves into each other. Robert's moves also have knockdown properties, which can hold the opponent back efficiently. It has all of its moves from the source, but it also has the classic version of the Hien Shippu Kyaku as found in Art of Fighting and the earlier The King of Fighters games.

Robert has a custom, brutal A.I that will rush towards its opponents and mercilessly combo their life away. An upper hand can be gained if the player manages to land the first hit and prevent Robert from attacking.