K'/Ikaruga's version

Here, the former NESTS agent is tailored towards its King of Fighters 2002'' incarnation. As such, it contains very chainable Specials and multiple Hypers, some even being based off later games K' has appeared in.''

Gameplay


K' is based off King of Fighters 2002 and uses six buttons. Of those six buttons, is a Heavy Attack and  activates MAX mode. These are merely shortcuts, and K' also possesses a dodge.

K' is very combo heavy, but it may not seem as if so at first. The majority of its Specials are activated through pulling off another simple motion during either Ein Trigger or Crow Bite. However, after getting used to this, K '' s true potential is unlocked, making it a very deadly adversary. In addition, K' also includes its MAX mode, giving it a power boost for a short time or until a Hyper is used. Overall, K', when used correctly, can be very hard for opponents to overcome and shows great accuracy to King of Fighters 2002

Much like Ikaruga's other KOF characters, K' has an advanced A.I, leaving newer and inexperienced players at a stand, as it takes advantage of many of its tools.