Luigi/Warner's version

This Luigi uses N64Mario's Luigi as a base, with the gameplay and sounds being unaltered, but the sprites have been replaced with larger sprites.

Gameplay


This version is a Super Smash Bros.-styled Luigi created by Warner. It is a sprite swap of N64Mario's Pocket SSB Luigi, being much larger in size and having a different appearance.

This character is almost the exact opposite of Super Luigi. While the aforementioned character has a strong A.I. with weak attack power and smooth combos, this Luigi has a weak A.I. with strong attack power and choppy combos akin to Super Smash Bros. This Luigi is simpler to use than Super Luigi and easier to master, (However, the supers may be a little tricky to perform) making it a better choice for beginners and even some experienced players.

This Luigi's weaknesses come from the fact that it has no way to deal with blocking. The only way it can guard any of its opponent's attacks is if it deploys its shield, lasting for a short time if not put away. If the shield breaks, Luigi will be momentarily stunned, leaving it wide open for any oncoming attacks. None of this Luigi's attacks penetrate blocks, except for its grabs. This Luigi isn't agile, either- he is significantly slower than Super Luigi and lacks in-depth attack options outside a range of fireballs, Luigi Cyclones, Smash Attacks, and supers.

This version of Luigi has physics near exactly, if not exactly, the same to Super Smash Bros. on the Nintendo 64. This means that if you know a great combo (Like Down-Air to Up-Special), chances are you can do it in this version. This Luigi can be a weapon of mass destruction if you are good with Luigi in Super Smash Bros. 64.

Stats

 * Life: 1000
 * Power: 1000
 * Attack: 100
 * Defence: 100