Captain Falcon/Kamekaze's version

''Is it a Bison? No, it's a Falcon. This version of Captain Falcon's gameplay is inspired by the Guilty Gear series with Kamekaze's own style thrown into the mix. Being a character coded by Kamekaze, its A.I. is very challenging and has a habit of throwing the opponent into a corner and comboing their Life away.''

Gameplay


This Captain Falcon uses edited sprites of M. Bison from SNK vs. Capcom: SVC Chaos and its effects are taken from Guilty Gear, though the gameplay style it uses is more like its spiritual successor, BlazBlue.

Falcon's basic attacks have high pausetimes for the opponent, allowing them to be used over and over again without the opponent moving, doubled up with a fairly brutal A.I. makes it is a good idea for the player to keep their distance and use fast projectiles when facing this character. It is not recommended for the player to use Falcon in a team match, because with only 1000 Power, it prevents some Hypers of his partner from being used. This version is only for M.U.G.E.N 1.0 and higher, and will not in earlier builds of the engine.

Stats

 * Life: 1000
 * Power: 1000
 * Attack: 100
 * Defence: 100

General
"This game's winner is, Captain Falcon!"

"YES!"