Conker the Squirrel/HEAVYMETALMUSIC201's version

''This character uses 3D sprites rendered in 2D taken from Conker's Bad Fur Day, though the animations are a bit wonky. It appears to use MUGENHunter's Nack the Weasel as a template.''

Gameplay


HEAVYMETALMUSIC201's version of Conker appears to use MUGENHunter's Nack the Weasel as a template, as seen in the character's readme and the leftovers of Nack's sprites in the sprite file. Because of this, it plays similary to MUGENHunter's characters, with and  being punches,  and  being kicks,  being a knockdown attack and  being a dodge.

The sprites for this character sometimes look weird and the animations are a bit off, especially in its intro and victory animations. It's not very easy to combo with this character, with spamming being your best bet at dealing damage. It appears to have traits of a shoto clone, as it has projectiles and a Shoryuken-esque move, though it doesn't have a Tatsumaki Senpuyaku-esque move. There are unneccesary hitboxes in some of its animations. Notably, this character has an alternate idle animation when it has a quarter or less of its health left.

This character has a custom A.I. which is of moderate difficulty. While it's not nearly as brutal as most custom A.I's, it can still pose a challenge for beginning players. In a CPU match, it will beat most characters without a custom A.I.