Carnival Kerfuffle

Carnival Kerfuffle is a boss fight level from Cuphead that is situated on Inkwell Isle Two, wherein Cuphead and (if a second player has joined) Mugman face off against Beppi the Clown on the rails of a large roller coaster.

The level takes place atop a roller coaster at night, overlooking various fairground attractions in the distance. The battle with Beppi the Clown consists of four phases, the first of which sees Beppi try to run the player over with a dodgem, followed by Beppi inflating like a giant balloon and launching balloon dogs, which then leads onto Beppi riding a horse that shoots horseshoes, before finally transforming into a giant carousel; from the second phase onwards, a roller coaster train will pass by at a rate and speed that increases as the player progresses through the phases, forcing them to jump over it and the passengers as it does.

In M.U.G.E.N, Carnival Kerfuffle has been created by Duke of Corvus using graphical assets ripped from Cuphead.

Duke of Corvus' version
The first in a slew of Cuphead stages from Duke of Corvus, Carnival Kerfuffle features 32-bit graphics ripped from Cuphead and thus only functions in M.U.G.E.N 1.1. While the stage isn't set during any particular phase of Beppi the Clown's boss fight, Beppi does drive in from the right side of the screen during the match intro before crashing into the stage wall and falling off the roller coaster, going unseen for the rest of the match. The stage is very animated, featuring several moving background elements that act independently of each other, as well as various lights that pulsate and flicker, including the two lights situated on the roller coaster itself that rapidly alternate, though they do not indicate the approach of the train as they do in the source. Though the stage features camera zoom and is somewhat tall, characters go off-screen during Super Jumps due to the restrictive vertical camera movement, which only starts moving once the character is mostly off-screen.