User blog comment:Hollow Mario/Ideas for MUGEN 1.2?/@comment-26172389-20150106083401/@comment-24796436-20150106231333

Mugen 1.0 characters work in Mugen 1.1 just the same as how the WinMugen characters works on all three mentioned versions. They naturally would be expected to do such a thing. If you are referring to newer characters working on the older engines. . . .It simply isn't possible or even necessary for version 1.1 characters to work on older Mugen updates. For obvious reasons there would be little reason to expect that to change with a 1.2 release, but I will list a few: 1. The same reasons you can't put a ps2 disc in the original playstation and expect it to work. 2. It hinders advancement. Next gen mugen creations would be limited so far as they must remain compatible. That usually means either no new features, or essentially things being done that could have been done before. If neither of those were true, it would simply mean more work for each character/creation so that they are able to load a separate version of itself for older engines. 3. There are literally 10s of thousands of characters and character versions to choose from already, including a growing number of hi-res ones. Why not move towards something new if it would be considerably better? Of course, being able to even load DOS characters into Mugen 1.2 would be a plus, but considering the small number of them, I wouldn't lose sleep over it not being added.