Wario/J. NEWMAN's version

''A rather limited version of Wario, this version has no Specials or Hypers, and doesn't even have all of its Normals implemented. It also can't even lay down a single combo. The character may use SNES-styled sprites, but otherwise, this portly plumber isn't-a gonna win, even in the hands of the most seasoned players around.''

Gameplay


As a character, Wario has very stiff gameplay. It uses all buttons except for and  on the ground, and it only uses, , and  in the air. It has no crouching Normals, Specials, or Hypers.

Wario has rather limited comboability, which is odd, given the infinite priority in some of its Normals. The Attacks are slow, and also cause cornerpush on Wario when used against a wall. This makes it hard to use properly, especially considering its lack of Normals.

When it comes to hitboxes, Wario seems to be very unoptimised. It has no blue boxes during its standing, and in many cases where buttons link to unused Attacks, its blue hitboxes seem to change very slightly.

Wario's A.I proves to pose very little challenge, being quite similar to Kung Fu Man's, in that it attacks at random intervals.