User blog comment:Florence100 the Sylveon/Chespin uploaded!/@comment-3495717-20130806123845/@comment-3495717-20130806142513

-When an attack can be used over and over again to keep the opponent trapped in an infinite hitstate loop until they eventually get KO'd. For more information, see Infinite attack.

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-If it's intentional, then fine.

-I'm sure there's characters that have helper summons that work. I'd take a look at those characters.

-Having Kill = var(46) prevented the opponent from getting KO'd by that attack.

-Better look up on how to make a proper throw then :3

-Characters that are able to use the same move on both the ground and in the air typically have two different states, one with ground physics, the other with air physics.

-Make the spikes helpers then. If Minoo can do with Ramparudo, so can you :D