User blog comment:Hiperhazz/Also looking for Beta testers/@comment-3495717-20130526143918

Time for stuff!

-Fusion Flare is overly long. I see it ends when the combo counter reaches 999, but that's a fair bit after the actual ball of fire has come and gone. Speaking of which, you could just have him fire a projectile that keeps the opponent in the hitstate for as long as you wish, rather than have a full-screen attack that keeps hitting the opponent.

-Black Kyurem's stomping attack (b?) can be used to juggle the opponent down to about half health. This is not good.

-Regular Kyurem's charging attack can be combo'd infinitely if timed well.

-Draco Meteor is overpowered as heck! If every one of them hit the opponent, I bet it could OHKO him/her.

-Outrage and Dragon Pulse need nerfing a tad.

-I still think the overdrive music is too loud. I can hear my speakers crackling DX

-Shield damage is excessive. It should not be half the actual damage.

-AI spams hypers a lot! Add this with the above piece of feedback and it's pain city!

-Fusion Bolt and Glaciate are perfect! Use them as a base for hyper damage.

I think that's everything ;)