User blog:Brittonbubba/Coding questions.

So I understand adding characters, adding stages, adding music to stages, and other basics.

However, I was wondering how to (if I even can) do the following: I hope none of this sounds stupid.
 * In arcade mode, if you're up against a certain opponent, you go to a specific stage.
 * For example, if you fought Homer Simpson, the stage you go to is Simpson House.
 * If you fight a certain opponent on a specific stage, the soundtrack changes.
 * For example, if you fight a specific opponent on the stage Heavenly, the music would change from its default music (which I don't know what that is since I haven't downloaded the stage yet) to Hikari no Willpower.
 * Set a specific character to appear during a specific round of Arcade Mode.
 * If the above can be achieved, if you set the difficulty to a specific point, a "secret final boss" kind of situation happens.
 * For example, if I set Suave Dude to be fought on Round 8 of Arcade Mode, if the difficulty is set to a certain point, a cutscene plays and then you fight Elque on a Round 9 not accessible on any other difficulty.
 * If you beat a character on a certain stage, the character and stage, as well as the music, change into completely different things.
 * For example, let's say I made Jun Kazama and Unknown from Tekken and then made stages based on the Heavenly Garden and Fallen Garden from Tekken Tag Tournament 2. If you beat Jun on the Heavenly Garden stage, then she changes into Unknown and the stage turns into the Fallen Garden stage. The soundtrack of Heavenly Garden is What You Will See ~Heaven~, then in an interlude while Jun transforms into Unknown, the music playing is What You Will See ~Bridge~, then the stage music for Fallen Garden is What You Will See ~Hell~.