Mononobe no Futo/Gudine's version/Edits

Anomi Polis' edit


While primarily an A.I. patch, Anomi Polis' edit makes minor modifications to some of Futo's moveset by increasing the opponent's pausetime for Okiku Uppercut, adding NotHitBy controllers to Futo's Hypers that persist for the duration of the superpause, despite the unhittable flag already being set in the SuperPause controllers, and granting Futo complete invulnerability during Fate "Gate Opening for Catastrophe", up until she returns to idle.

The A.I. itself is very linear in that it will consistently use either Plate Throw or Liuren Holy Fire when at a distance and loop →  at close range until either move hits; should it manage to land a successful hit, the A.I. will typically cancel into Okiku Uppercut and follow up for there, or use Wind Sign "Miwa Plate Storm". The A.I. will always use crouching if the opponent is above it, which is followed by an air combo if it makes contact. It should be noted that the A.I. is able to cancel moves faster than the human player can, as the combo conditions allow for cancelling as soon as a move makes contact, rather than after a certain number of ticks have passed.