User blog comment:Wendy-Testaburger/Sound keeps on playing over and over and over again when power is reached to maxinum./@comment-11093257-20140426215234/@comment-11093257-20140426221156

[State ]

type = VarSet

triggerall = power != 3000

Trigger1 = alive = 1

var(1) = 1

[State ]

type = VarAdd

triggerall = power >= 2999

triggerall = gametime%1 = 0

Trigger1 = alive = 1

var(1) = 1



[State -3, Landing Sound]

type = PlaySnd

triggerall = var(1) = 1

Trigger1 = alive = 1

value = S666, 0



Try this.

