User blog comment:Florence100 the Sylveon/How do I make a hyper REQUIRE an amount of power?/@comment-3207219-20130804022032

3 Examples

[Statedef 3000]

type = S

movetype= A

physics = S

ctrl = 0

anim = 3000

poweradd = -1000



[State 3000, SuperPause]

type = SuperPause

trigger1 = time = 0

time =

sound = 10,0

darken =

p2defmul = 0

poweradd = -1000

<p style="margin-top:0px;margin-bottom:0px;">

<p style="margin-top:0px;margin-bottom:0px;">[State 0, PowerAdd]

<p style="margin-top:0px;margin-bottom:0px;">type = PowerAdd

<p style="margin-top:0px;margin-bottom:0px;">trigger1 = time = 0

<p style="margin-top:0px;margin-bottom:0px;">value = -1000

<p style="margin-top:0px;margin-bottom:0px;">

<p style="margin-top:0px;margin-bottom:0px;">empty slots mean you have to fill them in

<p style="margin-top:0px;margin-bottom:0px;">