User blog comment:Jenngra505/Sombody's watching us/@comment-6040145-20140316062150/@comment-3207219-20140402151854

@Plasmoid Firstly, I saw some people manage to improve after they’ve been treated even more harshly than that, so while that may not always help, there are cases that prove you wrong on that one.

As for the movelists and especially command normals, the thing with the command normals is that - in addition to allowing to give more moves without having to add extra buttons - they more often than not have special properties that give them an utility of their own, such as e.g. hitting overhead or low, aerial divekicks in few characters or even being counter moves (Ryo Sakazaki’s Forward/DownForward+Light Kicks in KOF). Actually there were cases in actual fighting games (and thus also conversions of said characters) where a single button press does something completely different than the usual expected action, so “listing all basic punches and kicks” (or at least the ‘unusual’ basic moves) isn’t a bad idea. Cases from actual fighting games include: -T_N
 * Guilty Gear XX Bridget’s Heavy Slash. An expected heavy attack for the rest of the roster, for him it has him put a yoyo somewhere on the screen
 * Also from Guilty Gear XX#R, Robo-Ky’s Crouching Dust. A sweep for the rest of the roster, for him it has him put a mat that allows him to charge up his power gauge used for specials and overdrive moves (crouching slash acts like his sweep instead).
 * Capcom’s Marvel Vs. series’ Cyber Akuma, Sentinel, Megaman, Roll and Cable, whose Fierce Punches are projectile attacks
 * Vampire Savior’s Bulleta/B.B. Hood, whose Standing Hard Kick has her drop a mine.
 * Also from Vampire Savior is Jedah’s Standing Hard Kick which is a telegraphed overhead attack.
 * The stand button in Capcom’s JoJo’s Bizarre Adventure fighting game differs depending on the character, some do their single stand attacks, others activate/deactivate their stand, and then we have the stand-less Khan, whose stand button has him do a spinning slash attack
 * The entire point of BlazBlue’s Drive attacks (yeah I know, there’s only a single half-way decent BB conversion, but it still counts)