Sanae Kochiya/RicePigeon's first version

''The deified shrine maiden arrives under the guidance of Kanako and Suwako. Sanae seems to be overly reliant on them, as these two make up the majority of Sanae's attacks, when shes not spamming long range pentagram projectiles. Sanae also came equipped with an entire deck of spellcards just in case.''

Gameplay


Sanae is a four-button character with the fundamentals of a three-button character, using, , and for all of its attacks sans the Power Charge, which is activated by pressing and holding  to gradually build up Power.

This version uses a customized gameplay with less reliance on projectiles. Sanae is able to summon Kanako and Suwako with its and  Specials, respectively; both of which will display a cooldown meter that shows when Sanae will be able to summon its goddesses again. Instead of using Kanako's sprites from Hisoutensoku, this version uses sprites taken from Cabbage's Kanako. Outside of these, many of Sanae's specials are projectile based, essentially making Sanae a zoning character.

At the beginning of the match, Sanae must select from a total of nine different spellcards; three level 1s, three level 2s, and three level 3s, each one corresponding to a different Hyper. Each selected spellcard costs a number of points equal to its level, and Sanae can only use a maximum of nine points before no more spellcards can be selected. This offers a wide diversity of attacks to choose from, making Sanae even more of a threat.

Trivia

 * This version of Sanae was originally part of the playable cast of Touhou RP Extended, but was cut from the game due to inconsistent gameplay style with the other characters. She is slated to return to the game pending a complete overhaul of the character.