Kenshiro/SAIKEI's version

''Kenshiro is the Main protagonist of the Fist of the North Star Series. His fighting game incarnation comes from the 2005 game by Arc System Works.''

Gameplay


Kenshiro is a 5-button Character, with two punches and two kicks, the fifth button, in this case, is for using boost. He also possesses a gauge for said boost and a 7 star gauge.

Most of Kenshiro's moves are strong and hard hitting, and his comboability is superb through making use of boost. In fact, with precise timing and superior skill, one can pull off what were known in the source game as Basuke Combos, Hyakuretsu Combos, and Traveling Combos.

For all of Kenshiro's offensive prowess, he is not lacking in the defensive department either, having access to a Guard Cancel to escape attack strings, a counter move that can reflect any attack or projectile, and a Super that enables him to teleport behind his opponent and punish with a combo.

The Boost Gauge has two uses, canceling the recovery of Normal moves and Special moves, and for moving forward extremely fast. Using boost allows for doing combos that are otherwise impossible without it.

The Seven Star Gauge is a gauge under the opponent's life bar consisting of 7 stars. Being hit with certain moves will deplete stars - once the opponent's star gauge reaches 0, a shining 'death star' will appear below the normal star gauge. Enemies with zero stars become vulnerable to "Fatal KO's," which are Hokuto no Ken's version of instant kills. Unlike some other games such as Guilty Gear, it is possible to combo into a Fatal KO, which makes them a very central part of the Kenshiro's gameplay, alongside other Hokuto no Ken styled characters.

Normals
Please note that Close, Far, and Jumping moves have the same input, but for references sake, they are listed here.

Palette Gallery
This is where the character's palettes go. Palettes should be either .png or static .gif, and should have a transparent background. The image captions are what the .act filenames are; if the character's palettes are stored within the sprite file, then the captions should be the group number and index (1,1). If there are no palettes, replace the gallery tags with. If the character has additional palettes that are either unused (interchangeable) or made by another creator, place  underneath the gallery tags. If the character uses a Palette Selector, list the first 12 palettes and place  underneath the gallery tags. Remove this text before you publish.

Victory quotes
This is where you place a character's victory quotes. For victory quotes that appear against any character, place them underneath  use. For victory quotes against specific characters, place them underneath  and use. If a character has no victory quotes, use. Remove this text before you publish.

Edits
Has the character been edited? If yes, place  here. If no, place  here. Remove this text before you publish.

For a list of categories associated with these articles, see Category:Version-specific. Remove this text before you publish.