Donkey Kong/S.Nara's version

''Would Donkey Kong ever be able to masquerade as both the ruler of Kongo Bongo AND the god of thunder? Absolutely not. This character's incredibly poor gameplay, sloppy coding and poorly ripped sprites make it an absolute zero, and nobody's hero.''

Gameplay


Donkey Kong uses and  as its only Basic Attack buttons, but the other buttons can also link to unused moves, as evidenced by how it gains power when this happens. The creator intended for this character to be a Super Smash Bros. styled character, but it plays nothing like said game.

As evidenced by the character's sprites, this version of Donkey Kong is poorly made, but to rub the salt into the wound, is also cheap. Its standing has a larger hitbox than expected, not helped by the fact that it does higher than average damage. Two of its Specials are also able to infinitely spammed, resulting in a cheap victory. These moves use power, but don't require it, possibly due to a coding error.

Donkey Kong's A.I is rather easy, but it could be harder than usual due to the broken nature of the character. That being said, the A.I doesn't abuse any of the character's broken aspects.

Trivia

 * Oddly enough, Donkey Kong uses voice clips from Raiden and Quan Chi