User blog comment:Legorulez49/Why won't this work for me?/@comment-5563439-20140208131947

I know a way of adding individual music to your own character. 1. Add the music piece into the character's Sounds file. The music piece must be converted into .wav for it to be added. 2. Find a code that plays the individual music properly and add it to Statedef -2. You can find the code in a character that plays its own music (the code probably is located in Statedef -2) 3. Add this code to Statedef -2:

[State -2] type = assertspecial trigger1 = 1 flag = nomusic

That code mutes/pauses the background music of the stage. 4. Save it and test it.