User blog comment:Hollow Mario/Battle of MUGEN VERSIONS/@comment-3495717-20150112121040

1.0 is a more stable build of the engine and features everything WinMUGEN had and more, only depreciating perameters that were buggy and/or are made redundant due to new perameters that have more functions. Sure, the loading times are a bit longer, but it crashes a heck of a lot less than WinMUGEN, if not at all, and is compatible with about 97% of WinMUGEN characters, with 1% being buggy messes anyway, and the 2% being cheapies that use certain engine exploits.

Evidentially, those that make cheapies or whatever prefer WinMUGEN [i]because[/i] it's buggier, allowing for engine exploits that were otherwise removed in 1.0.

1.1 would be great if some of the problems were fixed. To name a few: -Lifebar portraits (select icon ones, not custom portraits) don't use the character's current palette. -Sounds get cut off during menu transitions. -Stage zoffsetlink doesn't work properly any more. -It'd be great if we could disable the smooth select box transition thing when selecting characters.