Sentinel

--- - Rocket Punch: Three different variations of extended arm attack - Sentinel Force: Three different variations of calling other Sentinels in - Fly: Enters a Flight mode - Grab: Picks up a downed opponent (sorry for missing in video) -- - Plasma Storm (XCOTA): Plasma blast XCOTA style - Plasma Storm (MVC2): Plasma blast MVC2 style, tap button to fire more - Hyper Sentinel Force: Massive attack from more Sentinels - Hard Drive: Charging attack
 * Specials*
 * Hypers*

There are a couple minor issues with him, but that does not take away from the enjoyment of this character. As I said before, if you are looking for a boss version of him, the AI will not fit. Also like I said before, I had a few control responsiveness issues here and there. The readme is a little bit lacking, as I could not figure out the fire a missile from your mouth move and would have liked a little more on the unique moves you can do in the air. The thing that stands out the most will only hit those of us with weaker computers, as he is so large he can lag a little, due to some effects thrown in the file that are for future use in an open source capacity. XSlaught has said he plans to optimize the file a little more, so look for an update on all that. Like I said, very fun to play with and you will love the conversion from MvC2.