User blog comment:PlasmoidThunder/New Activation Code Implementation/@comment-25250323-20140801131336/@comment-3495717-20140801145125

already exists

already exists

Could be useful. Not sure if you mean an attack that has the character pass through the opponent and then hit, an attack that has the character attack while passing through the opponent, or both.

M.U.G.E.N identifies normal, special and hyper. There's no attribute for attacks in between normal and specials, if there even is such a thing.

That seems a little pointless if you're referring to big ol' beam attacks.

No.

No.