Board Thread:Feedback/@comment-3495717-20150101151157/@comment-24796436-20150120064854

Now I may be splitting hairs with that post, since there has never been a really big debate about what a command normal actually is before MUGEN (at least that I am aware of). However, the deeper root problem is the simple fact that the engine allows any command, direction, or combination of the two to do absolutely anything we want. So, that means that we need more than inputs to decide what a move is classified as. In addition, it has been argued on the pro-side of this debate/issue that the absence of a readme is nothing more than an excuse to not list them. So, what do we have left as an identifier if you can't rely on either the inputs or the supplied documentation? The answer is the engine/software. Is my reasoning flawed anywhere?