Thread:PlasmoidThunder/@comment-28896136-20160924132354/@comment-3495717-20160924135735

[State 210, 2] type = HitDef trigger1 = time = 0 attr = S, NA <-- Standing Normal Attack animtype = Medium damage   = 1,1 guardflag = MA pausetime = 4,12 sparkno = 1 sparkxy = -10,-70 hitsound  = 5,2 guardsound = 6,0 ground.type = High ground.slidetime = 12 ground.hittime = 13 ground.velocity = -1 air.velocity = -2.5,-4 p1stateno = 1006 That's why it's a Normal.

DoomBowser has already sorted out the movelist for Aperson98's Robotnik.