Board Thread:News and Announcements/@comment-7114405-20150724232859/@comment-24430868-20150727041755

PlasmoidThunder wrote: 3D and 2D offer different experiences. Compare Tekken and Soul Calibur to typical 2D fighting games; these two examples allow you to move in a 3D space to some extent, adding additional movement to the typical backwards, forwards, up and down. Why play games like BlazBlue or Guilty Gear when you've got things like Tekken all in 3D? Some people likes harder games. If creators want harder fighting game for those players, they'll add 3D features. Some moves need the character to be at opponent's side or behind.

Never underestimate those moves with angle requirements. It may be an edge for advantage if you want an unpredictable strategy.