Mickey's Speedway USA/Jenngra505's version

''Released on April Fools 2017 as a mockery of the MUGEN ARCHIVE wiki, this character is obviously not to be taken seriously. While it is unable to move and has no attacks of its own, it automatically spawns more and more Mickey karts as time passes, leaving the opponent unable to attack.''

Gameplay


Mickey's Speedway is a joke character that does not use any buttons to attack and cannot move or block. Instead of attacking, Mickey's Speedway automatically spawns Mickey karts that appear from the side of the screen Mickey's Speedway is facing. The Mickey karts damage the opponent when they hit. More Mickey karts are spawned as time passes. Ultimately, the amount of Mickey karts becomes enough to K.O. the opponent with no esacpe.

The Mickey karts leave the opponent in a long hitstun, making it almost impossible to hit Mickey's Speedway. In most cases, once the opponent is hit, it won't be able to escape before the next kart hits it, trapping it until K.O.'d. The karts also have a large hurtbox, making it almost impossible for the opponent to jump over them. While the karts are blockable, they still inflict hitstun and chip damage, meaning the opponent will be trapped by the karts even when blocking. The only way to K.O. Mickey's Speedway is to use a character with no hitboxes, a cheap character or debug keys.

This character has no custom A.I. and uses the engine's default. Given that it's unable to be controlled with button presses and the Mickey karts are automatically spawned, the behavior of the character when controlled by the A.I. is identical to the behavior when controlled by a human player.