User blog comment:Ignacio Martinez/Making A New WIP/@comment-11619185-20140405163552/@comment-13055962-20140406073632

@Ignacio Can I suggest a cinematic 12th palette? The opponent is spawned near a pit and a message box. The opponent hits the box and the message says:



The message disappears and the opponent has no choice but to jump into the pit. Now you can decide what'll happen next:

A) After the opponent jumps into the pit, the creen fades to black and opponent gets K.O'd offscreen and revealing Mario in a dull palette.



B) After the opponent jumps into the pit, MUGEN crashes.

I don't know if you can do this, but it's okay if you don't do it.