Ryu (Street Fighter)/DeSouza's version

With pillow-shaded sprites edited from SNK vs. Capcom: The Match of the Millennium, this version of Ryu has a very interesting version of the Mode Change hyper from Marvel vs Capcom that allows him to change his moveset to Ken's or Akuma's-like usual, but also having the ability to change his moveset into Dan's.

Gameplay


Ryuzito is a six-button character with a gameplay style similar to that of the Marvel vs. Capcom series. This means that he has the ability of cancelling a Normal into either a stronger Normal or a Special. He also has a Super Jump, activated by either [] or.

While Ryuzito doesn't have any "real" Hypers implemented, as a beta, his transformação is unique enough to use in battle. This changes his stance and a majority of his Normals and Supers to be that of Ken's or Akuma's, alongside a new mode based on Dan Hibiki. Each of these modes have unique qualities to them than just the moveset change, such as the Ken mode being able to use the Shoryuken mid-air, or the Dan mode completely removing his chain comboing.

Ryuzito uses the default A.I, as he has no specific A.I. coding. While it mostly jumps and blocks, there could be the occasion that he could pull off a good combo accidentally under this condition, although very rare. Alongside that, his small size and below-average Attack statistic may make it easier for some to fight against him.

Trivia

 * Ryuzito's Hadouken is classified as a Normal Attack rather than a Special Projectile. It is unknown why, but this could be because of the beta state the character was in.
 * Ryuzito was planned to have more Hypers than just transformação at a point, as they are listed in his Readme. However, it is unknown if they were ever implemented in a later build, as this release was likely the last seen.