Wheelchair Guy/LilyBreez's version/Edits

Dawn de Era's edit


This edit of Wheelchair Guy adds EX variants to all the Specials, as well as nerfing all the Hypers to deal more reasonable damage. It also modifies the hitboxes of the Normals to minimize infinite priority. Instances where variables were used to determine random numbers were replaced with random% strings to prevent the overuse of variables. Combos are now easier to perform, and said combos are now put through a damage dampener to prevent high damage output. Every Special and Hyper has been nerfed to more reasonable damage outputs as well, further preventing high damage. The hitbox during his run animation has been removed, so it no longer deals damage. Several Specials and Hypers had changes done to them to make them either more clean, more functional, or more accurate to the source material.

In addition, the A.I. has been replaced with that of the editor's own creation, taking advantage of MUGEN 1.0's AILevel variable. This A.I. will typically decide to hop back and attack with Jet Blast and Litter, then run forward and attack using one of its many Normal combo strings. The A.I. rarely gets a chance to use any Hypers due to constantly using Power on EX specials. This AI still tends to counter attacks using Trash Counter, so attacking while it is in another state is ideal.

Modified Hypers
{{CommandList|Jet Cluster|{{QCF2}} {{OldProp|  / }}}| Uses 1000 Power|}} {{CommandList|Urban Comet| {{OldProp| {{QCF}}  / }}| Uses 2000 Power|}} {{CommandList|Ceiling Spike| {{Kick}} | Uses 2000 Power|}} {{CommandList|Raining Jets| {{OldProp|   / }}| Uses 3000 Power|}} {{CommandList|Axe-termination| {{OldProp|   {{HP}} / {{HK}}}}| Uses 3000 Power|}}