Shovel Knight/RoySquadRocks' version

''Shovel Knight joins M.U.G.E.N with a plethora of Specials, Hypers and assists, five different palette modes, including the Armor of Chaos and Toad Gear, and three different A.I. settings. Its gameplay is typical of RoySquadRocks' characters and it has very high comboability.''

Gameplay


Shovel Knight is a six-button character, like most of RoySquadRocks' characters. It has a Dodge, Super Jump and Recovery Roll. Notably, it has an incredible amount of Specials, Hypers and assists. It also has five different palette modes, with two of them making drastical changes to the character's gameplay.

Its comboability is very high and its attacks have a long range, making this character very easy to use. It's possible to perform long combos by simply mashing buttons. Its plethora of Specials, Hypers and assists give it great versatility. It has two grabs, a Counter and quite a lot of projectiles. It can be a bit cheap at times because of its comboability and the range of its attacks. While most of its Specials and its assists are activated with quarter-circle motions, some of its Specials have a different command because of the nature of these Specials. For example, its Propeller Dagger is a dash attack.

Its Strike the Earth Hyper is arguably better than its other level 1 Hypers because it has the longest range and deals more damage than the other Hypers in most cases. When the Battletoads are summoned from Special Guest Bonanza, the first hit often knocks the opponent down and causes the remaining hits to miss. Its level 3 Hyper, Shovel Rage, is quite overpowered because it takes away 3/4rth of the opponent's Life and is unblockable on the ground.

Like all of RoySquadRocks' characters, it comes with three different A.I. settings. The default A.I. setting is the hardest. It's capable of performing decent combos and often uses Specials and Hypers. Its Easy setting is not very challenging, but it still occasionally performs combos, Specials or Hypers. The Moderate setting actually uses its Hypers more frequently than the default setting, though it performs combos less often.

Conjurer's Coat


The Conjurer's Coat allows you to fill up Power automatically, though you will lose power when you get hit by Normals or Specials.

Dynamo Mail


The Dynamo Mail allows you to perform a powerful charge slash by pressing any button after two consecutive Shovel Drops.

Mail of Momentum


The Mail of Momentum gives you Super Armor, meaning you won't flinch from attacks.

Armor of Chaos


The Armor of Chaos drastically alters Shovel Knight's moveset, increasing the range of its Normals and increasing their damage. You will gain orbs of three different colors while hitting the opponent. The green orbs recover 100 Life, the blue orbs give you 250 Power and the red orbs allow you to perform the Charge Flame when pressing an attack button, though it comsumes the red orb. It also alters Shovel Drop, Rishing Shovel, Shovel Counter and Shovel Aether and Kratos always appears when using Special Guest Bonanza.

Toad Gear


Like the Armor of Chaos, the Toad Gear alters Shovel Knight's moveset. It allows you to perform an auto-combo by repeatedly tapping or  and alters or replaces some of its Specials. The Battletoads always appear when using Special Guest Bonanza.

Victory quotes
"For Shovelry!"

"DEUS VULT!"

"Justice in Spades!"

"Why must you let the Saracen occupy your Holy Land? DEUS VULT!!!"

"Shovel justice shall triumph once again!"

"Do you have a moment to talk about Chester?"

"These cameos are killing me."

"I'm no more an intruder than you! You aren't even a real ruler!"

"You're naught but a decadent dandy! You will taste justice! Shovel justice!"

"I seem to have embarked on such a grand adventure that I've ended up in the wrong game."

Trivia

 * Shovel Knight's level 3 Hyper, Shovel Rage, is based on the Ground-type Z-Move from Pokémon Sun & Moon, Tectonic Rage.