User:PlasmoidThunder/RotomJoke

''Remade entirely from scratch, GarchompMatt's second version of Rotom is bigger, faster and stronger, too. Rotom is quite combo-heavy, though unstoppable aerial raves are not this character's shtick, with the heavy hit of the aerial Chain Combo sending the opponent straight back down to earth.''

Gameplay


Rotom is a six-button character with impressive comboability, unlike the first version of Rotom, which used only three buttons and racked up combos mainly through its mult-hit moves; it is also somewhat floaty, allowing it to jump higher and further, but at the cost of its secondary jump.

Rotom has three particularly interesting mechanics at its disposal, which are its Specyper Cancel, Critical Counter and its Overdrive Mode, though the latter can be disabled in Rotom's Config.txt file. The Specyper Cancel is not unlike Street Fighter IV ' s Focus Cancel, though the key differences are that it uses 500 Power and instantly cancels Rotom's current state into state 0 without the need to double-tap forward or backwards. The Critical Counter is a special mechanic that allows Rotom to interrupt an opponent's combo if it is activated while Rotom is in a hit state, though to balance this out, it uses 1000 Power and is fairly strict on the time window of which it can be activated. Rotom's Overdrive Mode is a move that uses 3000 Power, but buffs up its Defence stat considerably, however, it can only be used once per round and doesn't persist between rounds.

Rotom makes use of a variable custom A.I. that changes depending on the difficulty set in M.U.G.E.N's options, though a catastrophic bug that the creator stated he couldn't fix occurs when the difficulty is set to Hard 8, which causes Rotom to stand completely still while the opponent takes continuous, unavoidable damage until they are K.O.'d.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100

Movelist

 * This character does not have any Special or Hyper Attacks.

General
"*giggle* That...was...really...fun!"

"Do...I...get...cookie?"

"*giggle*"

"Tee-hee!"

"Was...that...shocking...enough? *giggle*"

"I...can't...wait...to...play...with...you...again!"

"Excited! Excited!"

"Are...you...OK?"

"I...hope...the...next...opponent...is...as...fun...as...you!"

"Did...I...scare...you? *giggle*"

"Aw... You're...no...fun...at...all..."

- Perfect victory

Edits

 * This character has not been edited.