Waluigi/J. NEWMAN's version

''This version of Waluigi happens to be a very erratic character. It has no Specials or Hypers, poorly animated sprites, and just plain weak Normals. Not all of them are implemented either, so it will behave differently depending on wether it is standing, crouching, or in the air. "Waluigi hates this."''

Gameplay


Waluigi is a six button character, but it is rather poor and seemingly unfinished in execution. Not all of the expected 18 moves are implemented, as some don't work depending on the situation. It is missing its standing, airborne , and , and all crouching moves save for  and. This leaves Waluigi with only 10 moves, as it has no Specials or Hypers, giving it a limited moveset.

Waluigi has barely any comboability, as none of its Normals chain into each other safely. However, it has good movement speed and higher than average damage output. Oddly enough, when it jumps, it slightly moves forward a little.

With no custom A.I implemented, Waluigi uses M.U.G.E.N's unchallenging default A.I. Its high damage output may catch some people off guard, it is overall rather easy to defeat.