Yuugi Hoshiguma/Minoo's version

''Like all of Minoo's Touhou characters, this version of Yuugi uses custom sprites and has a very unusual button layout, though in Yuugi's case, it focuses more on close-range attacks than projectiles, and its attacks are slow but powerful. It also sports a higher Defence than most characters.''

Gameplay


This version of Yuugi has a very unusual button layout, using only the and  buttons for melee attacks. It uses the, and  buttons for ranged attacks and the  buttons for activating its Hypers.

Its gameplay is not based off Scarlet Weather Rhapsody or similar games, though it takes cues from said games. It has custom gameplay, like Minoo's other characters. However, unlike most of his characters, Yuugi's gameplay is more focused on close-range attacking than projectiles. Apart from the projectile attacks activated with, and  most of Minoo's Touhou characters have, it doesn't have any other projectiles. Though its movement and attack speed is slow, and it's comboability is low as a result, its attacks deal more damage than Minoo's other characters. Also, its Defence is slightly higher than most characters, meaning it's harder to take down. Its attack actually isn't a projectile, but it has a longer range than its melee attacks. Like with Minoo's other characters, its, and  attacks use up Power. However, Yuugi starts out with 1500 Power at the start of a fight and has a Spirit Attack, activated with  , that deals no damage but knocks the opponent down and gives 1000 Power, making gaining Power a non-issue. This also allows it to spam its Hypers.

In the hands of a skilled player, this character can be devastating, but its slow and clunky nature can make it hard to pick up for beginning players. Many of its attacks can knock down the opponent and its Specials have great utility, easiliy knocking the opponent down or launching it upward. This character's Hypers can be hard to avoid because of their range and can also deal huge damage. Its projectile attacks do not have as much range as Minoo's other characters, with often fire multiple projectiles at a time, but they deal solid damage.

Like all of Minoo's characters, it has no A.I. and uses the engine's default. It often jumps and dashes around randomly and uses its projectile attacks more often than its melee attacks while rarely using its Specials or Hypers. It doesn't pose much of a challenge. However, an A.I. patch exists. It focuses on rushdown and dashes forward and attacks the opponent whenever it's open to attacks, dealing huge damage, though it almost never uses its Hypers.

Trivia

 * This character's portrait is taken from promotional artwork by alphes, who is known for having made the character artwork for all Touhou fighting games except for Urban Legend in Limbo. The promotional artwork depicts Yuugi wearing a kimono outfit. However, this version of Yuugi does not incorporate the kimono outfit in any of its sprites or palettes.