Red Bird/Tanicfan22's second version

''An update of Tanicfan22's first version. While his second version of Red Bird does have more sprites and a Special and Hyper added, it still leaves a lot to be desired, still having an incredibily small moveset. Its Special and Hyper are attributed as Normals and its only Hyper doesn't cost any Power due to an oversight.''

Gameplay


Tanicfan22's second version of Red Bird uses the and  buttons for its Normals and the  and  buttons for its Special and Hyper. However, it technically doesn't have any Specials and Hypers because they are attributed as Normals.

Apart from more sprites being added, the sprites being changed and a Special and Hyper added, the gameplay is otherwise exactly the same as Tanicfan22's first version, as nothing else has changed. However, it's a bit easier to use now, because of the added Special and Hyper, which have a long range.

Due to an oversight, its Hyper doesn't cost any Power. Ironically, its Hyper actually deals very little damage, even less than its Special.

Like Tanicfan22's first version, the second version lacks a custom A.I. and uses the engine's default. While it does have two new moves added, it still rarely attacks or uses its new moves, meaning it's still a pushover.