Pingu/Mulambo's version

This character uses custom sprites and The King of Fighters''-styled gameplay, using four buttons for attacks and one for a Dodge. It doesn't have much comboability, but its Hypers are incredibily overpowered, with two of them being OHKOs. It also has traits of a shotoclone.''

Gameplay


Pingu is a five-button character, using the, , and  buttons for attacks and the  button for a Dodge. Its gameplay is based on The King of Fighters. While it has a Life stat of 1200, it has a Defense stat of 85, though it can still take slightly more damage than most characters. It's also smaller than most characters.

Its comboability is limited as it's unable to perfrom combos of more than a few hits. However, its attacks deal fair damage. Also, its light punch can be chained into itself multiple times, to the point where it can be an infinite if you keep moving forward while mashing. Its Snowball, Strong PinguBall and both variants of its Pinguken are also infinites, but they must be timed properly. Because it has moves similar to the Hadoken, Shoryuken and Tatsumki Senpukyaku, it can be considered a shotoclone.

Its Hypers are very overpowered, as they deal far more damage than most character's Hypers. Most of its level 2 Hypers take out more than half of the opponent's Life if they connect. The damage of most of its level 1 Hypers is close to half of the opponent's Life. Its two level 3 Hypers are both OHKO's and are unblockable. While its Super Scary Attack!! can only be used when Pingu's Life is 50% or lower, it's also a fullscreen attack, meaning it's un unavoidable OHKO in most cases. If you manage to build up 3000 Power before getting KO'd and abuse this, the match is already won. It's possible to take less damage and avoid getting KO'd by pressing right when the attack is about to land, but it's very difficult to time this.

It has no custom A.I. and uses the engine's default. Curiously, it uses it Specials most of the time while rarely using its Normals, though it still doesn't attack frequently. It often spams its PinguBall. While it rarely uses its Hypers, care must be taken against them because they can deal a lot of damage.