Castle Calamity

Castle Calamity is a flash video on Newgrounds which consists of Mario trying and failing to blow up a castle, with his plans always backfiring.

In M.U.G.E.N, Castle Calamity has been made once by N-Mario, where it is a bonus game.

Gameplay
Castle Calamity cannot be controlled by the player, as it is a bonus game. However, the player can push the Enter key to start the game.

The intro consists of the character the player is controlling going on a stroll minding his/her own buisness when suddenly, a castle falls, surprising the character. The character does his/her taunt, and then, the game begins. The objective is to try to destroy the castle, though the castle takes no damage from attacks. The castle starts by moving away from the player once he/she gets close, and then the player has to do something like push a switch, hitting a ? block, and so on. However, just like the flash video itself, the plans always backfire, and the player always ends up getting hurt by the castle.

N-Mario's objectives include:

1. Getting close to the castle, with the outcome being that the castle moves away from the player.

2. Pressing a trigger to blow up the castle, with the outcome being that the fuse keeps going, and a question mark appears over the character's head.

3. Hitting the castle by crotching and pressing any punch or kick button, with the outcome being that the castle falls on the character.

4. Pressing the trigger, with the outcome being that the fuse comes back to the trigger, which blows up, and the character falls to the ground before being crushed by the castle.

5. Pressing a "!" switch, with the outcome being that the character gets sent to an Atari game called "Adventure" and then gets eaten by a dragon, which is then carried off by a bat.