User:Master of Yoshis/Articles

Arguably the earliest and best Wolverine to come out, this version is quite infamous for its incredibly difficult A.I.

Gameplay


While it was meant to be based most on "Marvel Super Heroes", This version of Wolverine uses a combo of its attacks from "X-Men vs. Street Fighter" and "Marvel vs. Capcom". Its gameplay seems to be more remicent of the latter, using hyper backgrounds from said game.

One of its most notable features is its brutal A.I, which at the time of its release, was considered to be one of the hardest fair A.Is in M.U.G.E.N, being on the same level as characters such as Super Mario.

Another overlooked feature due to Wolverine's brutal A.I is the ability to change the level of A.I between 3 levels via the .def file.

Its sff. will not adapt the colored palettes while running on M.U.G.E.N 1.0. A patch has been made to fix the sff and also added color separation by Goodaldo.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100

Videos
This Peach isn't quite a clone of Chun-Li, only having two basic attack buttons, but with good combo ability, could still be a contender for "the strongest woman in the world".

Gameplay


This version of Peach uses custom sprites heavily based off Kart Fighter. This Princess Peach uses 4 buttons, two of which ( and ) are basic attack buttons, and two of which ( and ) are used exclusively for one special and hypers. Its A.I is somewhat easy, and doesn't take advantage of its combo ability.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100

Videos
This pineapple dweller uses the "Marvel vs. Capcom" template for extra absorbency.

Gameplay


This SpongeBob was at some point the most known SpongeBob character, and the most widely used. A major flaw with its original A.I. programming allowed it to spam bazooka shots and lazer visors, with being seemingly overpowered. FelixMario2011 has since fixed this problem, giving it a much better A.I. in the process; this newer A.I. programming allows SpongeBob to rack up some heavy combos when controlled by the computer, making it a very challenging opponent.

While not being a flaw as such, but rather a universal intolerance of the community, is that this character's base is the infamous SMvC EoH template created by the Infinity Mugen Team. The grammar used in the Winquotes are also deplorable.

General

 * "hi!you!you Need to eat a Krabby Patty?"
 * "Gary?......wow!..had a good time"
 * "Do you want to catch jellyfish?"
 * "hey!You like a in TV in the characters.!"
 * "You no like a fish, such as another organism."
 * "i'm ready!i'm ready!i'm ready!i'm ready!"
 * "Oops!i am Ripped pants"
 * "i am ready for work"

Videos
''Possibly one of the more well known versions of Rain. It is ripped from "Mortal Kombat Trilogy"''

Gameplay


In terms of gameplay, Rain is somewhat challenging but can be beaten if the player does not provide any chance for the character to counter attack. It will often take use of its projectiles and constantly use its lightning to attack the player.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100

Movelist
Specials

Supers

Fatalities

Videos
Considered to be in a beta state, this Vegeta uses 3 buttons and sprites from the second "Dragon Ball Z" arcade game, but still is somewhat fun to use.

Gameplay


Vegeta uses three buttons (, and ). This Vegeta has a launcher and a super jump that enables it to do air combos. It has a rekka attack that requires energy for each use, as well as a dodge, power charge and counter. Its ki blasts will cause Vegeta to be dizzy if it doesn't have any power, but the ki blasts will use up power if it is in the gauge.

Due to being in a beta state, Vegeta has some unfinished elements. The aforementioned counter is currently nulled out. Two additional hypers were stated to be put in, one of which has sprites, but isn't coded. Vegeta also lacks an A.I, making it easy to defeat. Many of these features were planned to be completed, however, it seems as if MaJiTa has retired from M.U.G.E.N due to not having any activity for a while, leaving this character in its current beta state. Nonetheless, this character is still fun to play as and is decently made.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 85

Specials
Supers

Videos
''Gladiacloud chose Gotenks as his guinea pig to replicate CHOUJIN's iconic style. The end result turned out quite well.''

Gameplay


Gotenks is a six-button character. It has four basic attack buttons and the two remaining buttons activate either a power charge or a teleport.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 80
 * Defence: 100

Specials
Supers