Big Bird/First unknown version

''In an alternate universe, Big Bird appears to be so triggered about the death of Mr. Hooper that he became a god and reached a power level over 9000. Being a spriteswap of Kakarotto ssj8, a very cheap character, his attacks are incredibily overpowered and flashy, with many of them being OHKOs. The commands for many of his Specials and Hypers have been changed to single button presses instead of directional inputs.''

Gameplay


Big Bird is a spriteswap of FRS GAMES' Kakarotto ssj8, with modifications to the stats and commands. Like the base character, he's a six-button character. He's incredibily cheap, similarily to Rare Akuma and several edits of Ronald McDonald, defeating most normal characters in a few hits and having many moves that are unblockable or OHKOs and fill the majority of the screen.

Because of his very high Attack stat, his Normals alone can K.O. an average opponent in a few hits. His Normals can be chained multiple times, allowing the player to K.O. the opponent in a few seconds by just mashing buttons. His Specials and Hypers are even cheaper, with many of them being OHKOs. The majority of them have a very long range and many of them unblockable, making it almost impossible for the opponent to avoid getting hit. The attacks that are blockaable deal huge chip damage and some of them are OHKOs even if the opponent blocks the attack. Some of his attacks that are activated with button commands and uses up Power are actually attributed as Normals.

Because of his highly inflated Power bar, his Power is practially almost unlimited. Some of his attacks that use up Power have had their command changed to a single button instead of a directional input. His high Defense stat means he can take ten times as much damage as the average character, making it almost impossible for such characters to K.O. Big Bird unless they have an OHKO move. The hitboxes of the base character were kept, meaning the character's hitbox is much smaller than the sprites.

Big Bird has a custom and brutal A.I. that attacks very actively and can K.O. the average character in a few seconds because of his cheapness. Because of all the factors that make him cheap, he's almost completely impossible to beat without using other cheap characters or debug keys.

Trivia

 * The mugenversion parameter in Big Bird's .def file prevents the character from working in M.U.G.E.N 1.0 or 1.1. This can be easily fixed by editing the character's .def file and removing the mugenversion parameter, allowing Big Bird to work in 1.0 or 1.1.