User:The 14th Doc/Articles

The good old land of me testing out articles that I will be adding to the wiki before they are put on said wiki as a mainspace article,eh

Classic Sonic/The 14th Doctor & Tiniest Turtles' version
Trying to be faithful to how he played in Sonic The Fighters'', this version of everyone's favorite blue blur comes equipped with a vast selection of moves, the barriers, Hyper Mode, Super Sonic and much more. It may take a while to get the hang of this little fella, though.''

Gameplay
This version of Sonic The Hedgehog aims to act just like he did in Sonic The Fighters, and makes use of, and  for punches, kicks and the barrier respectively, though ,  and  can also be used for the exact same moves.

His comboability is quite high, with punches being able to combo into each other for 5 hits and kicks being able to combo into each other for 3 hits while also having a plethora of special moves that can be used to pull off deadly combos. Since Sonic has no real way of blocking on his own he must rely on the barriers, which can block up to 5 hits from most attacks until it breaks, in which Sonic is left open for an attack for a short amount of time.

Sonic also has the ability to use Hyper Mode which makes his attacks faster to pull off while weakening their damage & knockback. Though Hyper Mode only lasts for a short amount of time and when it ends, Sonic's barriers must recharge for a set amount time, when they do need recharging Sonic would not be able to activate Hyper Mode when he uses the move again.

Sonic does not feature custom A.I., instead using the M.U.G.E.N default. The A.I. will typically just walk, jump, crouch or use the barriers to guard while only occasionally pull off attacks and combos.

General
"I'm outta here!"



Trying to be faithful to how he played in Sonic The Fighters, this version of everyone's favorite blue blur comes equipped with a vast selection of moves, the barriers, Hyper Mode, Super Sonic and much more. It may take a while to get the hang of this little fella, though.

The 14th Doctor's Giant Chicken edit


This edit to Giant Chicken adds in more sounds, specials, hypers and changes the collision boxes for some of his animations; apart from that the character remains unchanged.