Ridley/Endoedgar's version

Gameplay


This incarnation of Samus' mortal enemy created by Endoedgar may not seem very overwhelming as it has only one actual attack but its tail has physics and hurts, like it does in Super Metroid.

Ridley's only proper attack is a quadruple fireball volley triggered with that homes in on the enemy. It also has Super Armor and free flight, which often causes the AI to float into the ceiling or corner.

Ridley's tail has physic, drags behind him and if any of it touches a character, it will flinch them and deals rapid damage, ignoring invinciblity frames, which can kill most characters almost instantly if Ridley rushes into them. The damage is increased if Ridley moves quickly and if controlled by a player, it can burn through rosters like a chainsaw. However, his tail cannot hurt characters during frames or flinch Super Armor users.