Combo

A combo, as the name implies, is a series of attacks that hit in succession before the opponent has time to recover from any of the hits.

Combos usually take advantage of cancels, links, and juggles. In many fighting games, including M.U.G.E.N, a successful combo will be accompanied by a visual indicator showing the number of hits in said combo.

Any combo where all hits of the combo are blocked are known as Block Strings. It should be noted that due to differences in hitstun and blockstun in many attacks, not all valid combos are valid blockstrings, as the opponent may be able to recover faster from a hit if it were blocked than if it were not blocked, allowing them to interrupt the blockstring.