User blog comment:CombatArms1101/Re:Info about Project New Bloods/@comment-28464796-20170220151038/@comment-5683542-20170220164030

It'd be rather interesting if we could incorporate a damage mechanic for Roy and Marth, where the slash attacks' damage will vary based on the foe's distance. For Roy, you'd be more effective close up, but with Marth it'd be the opposite.