Board Thread:M.U.G.E.N Help/@comment-28464796-20161107001517/@comment-28464796-20161107012155

Ya mean this: [state -3,Win Quote Set]

type = VictoryQuote

trigger1 = 1

trigger1 = enemy,name != "Batsu Ichimonji"

value = 1+(random%10) ;Replace # with how many regular (non-character-specific) quotes you have.



[State -3, Win Quote Set]

type = VictoryQuote

trigger1 = Time = 1

trigger1 = enemy,name = "Batsu Ichimonji"

value = 12

