Super Smash Bros.

The Super Smash Bros. series was created by Masahiro Sakurai, and is one of Nintendo's most popular intellectual properties. The games themselves are crossovers between various Nintendo franchises from big ones like Super Mario,and The Legend of Zelda, to smaller ones like Ice Climbers and Punch-Out, to franchises not owned by Nintendo such as Sonic the Hedgehog, and Metal Gear Solid.

The gameplay is very different from normal fighting games, like Street Fighter or Mortal Kombat. Rather than using punch and kick buttons for attacks, Smash uses an attack button, and a special button. Every character uses the same controls, using the directional buttons and the attack button for directional attacks, and chargeable 'Smash' attacks, and using the directional buttons and the special button for one of five special attacks: special by itself for a basic special, left or right for a side special, up for an up special (often used for recoveries) and down for a down special, and if a character has broken a Smash Ball, they can press the special button to perform their Final Smash, this game's equivalent to a super move or hyper move. The goal of the game is to knock the opponent, out of the ring, rather than reduce their health bar to 0.

Because MUGEN is an engine built for more traditional fighting games, the gameplay in Smash Bros. is rarely ever replicated perfectly, but character's have been created to fit MUGEN's gameplay. Some characters such as ShinRyoga and NeOaNkH's Mario simply use moves from their Smash counterparts, some characters such as Warner's Luigi use Smash's control scheme, and some character's such as Bane84's Kirby can outright change how MUGEN plays.