Rohan Kishibe

 is a character from Jojo's Bizarre Adventure, specifically, Part Four: Diamond Is Unbreakable/Diamond is Not Crush. A successful Mangaka (Manga artist), he is naturally talented at his work, though this makes him come off as very arrogant, to the point where even his friends think of him as distant, which doesn't help his already antisocial tendencies. He is very skilled at manipulating others, and because of his work, is quite rich.

His stand, Heaven's Door (Known as Heaven's Gate in international versions of All-Star Battle), is humanoid like that of many other characters, but is smaller, and has the unusual ability to literally open people up as if they were books, which can be used to learn more about the target, edit, add and remove memories, and even insert commands into their subconscious.

In M.U.G.E.N, has been made once, by Amarimono.

Gameplay


This version of is All-Star Battle styled, and as a result is a little bit difficult to learn to play. However, putting time and effort into mastering them shows off their true power as a character that can control their opponents just as much as they can control themselves. With their stand not activated, their attacks are slow and deal low damage, but have a unique effect: They temporarily disable some of the opponent's attacks, stunning them if they attempt to use the disabled moves. With their stand activated, they begin dealing out multiple hits, and become easy to combo with. Using both of these states is key to playing as them effectively, as one compliments and covers the other's flaws and so on.

Their AI is notably weak in comparison to most of Amarimono's other characters despite it catching up slightly after the first round, making them a fairly good choice as a medium-low level opponent.

Stats

 * Life: 1000
 * Power: 3000
 * Attack: 100
 * Defence: 100

Movelist
Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

 Key 

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b = Kick

x/y = Punch

s = Taunt

''Icons encased in square brackets [ ] mean for the respective button(s) to be held down.