MUGEN Database

Like all of MUGENHunter's Sonic characters, Amy uses custom sprites and has The King of Fighters-styled gameplay. While her comboability is incredibily limited and she is unable to chain any of her moves, her damage output is unusually high, and her Hypers deal a ridiculous amount of damage.

Amy (Amy Rose by MUGENHunter)
MHAmyPortrait.png
Character portrait

Creator

MUGENHunter

Download

OneDrive

Resolution

Low

Gameplay

MHAmyIdle.gif

Amy is a five-button character with a button layout and gameplay similar to The King of Fighters. She uses A and X for punches, B and Y for kicks and the Z button for a knockdown attack. Unlike some of MUGENHunter's more recent characters, the C button goes unused, and her Dodge is activated with Right A+B or Left A+B instead.

Her comboability is incredibily limted, being unable to chain almost all of her moves together and being unable to chain any of her moves into themselves more than once. However, this is offset by her unusually high Attack stat, meaning her attacks deal above average damage and she focuses more on single hits and chipping away the opponent's Life instead of comboing. Her Life is slightly lower than most characters. Some of her Specials deal hefty damage, while others are very slow and impractial to use. She also has only one projectile attack.

While she has only two Hypers, she has two versions of both of them. The weaker version uses 1000 Power and requires pressing one attack button after two quarter-circle motions, while the stronger version requires 2000 Power and requires pressing two buttons at once. Because of ther high damage output, her Hypers are quite overpowered, with the weaker versions taking out half of the opponent's Life and the stronger versions taking out almost all of the opponent's Life.

She has no custom A.I. and uses the engine's default. While the default A.I. is known to have a hard time comboing, her limited comboability means this isn't much of an issue. However, it does jump around and block frequently. While it rarely uses Hypers, care must be taken against them because of their ridiculous damage.

Stats

Life
900

Power
5000

Attack
185

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Rubber Hammer
Command Input Properties
Down, Down-Right, Right A / X
MHAmyS1.gif
Rubber Hammer follow up
Command Input Properties
Right A / X during Rubber Hammer A version: Move knocks down opponent on hit. Opponent can tech into recovery animation
X version: Move knocks down opponent on hit. Opponent cannot tech into recovery animation
MHAmyS2.gif
Hammer Upper
Command Input Properties
Right, Down, Down-Right A / X Move knocks down opponent on hit. Opponent can tech into recovery animation
Distance varies depending on button pressed
A
MHAmyS3 1.gif
X
MHAmyS3 2.gif
Short Jump Attack
Command Input Properties
Down, Down-Left, Left A / X Distance varies depending on button pressed
A
MHAmyS4 1.gif
X
MHAmyS4 2.gif
Dive Headbutt
Command Input Properties
A / X during Short Jump Attack Distance varies depending on button pressed
A version: Move knocks down opponent on hit. Opponent can tech into recovery animation
X version: Move knocks down opponent on hit. Opponent cannot tech into recovery animation
A
MHAmyS5 1.gif
X
MHAmyS5 2.gif
Rose Whirlwind
Command Input Properties
Right, Down-Right, Down, Down-Left, Left A / X Move is attributed as a projectile
Projectile velocity varies depending on button pressed
A version: Move knocks down opponent on hit. Opponent can tech into recovery animation
X version: Move knocks down opponent on hit. Opponent cannot tech into recovery animation
A
MHAmyS6 1.gif
X
MHAmyS6 2.gif
Hammer Whirlwind
Command Input Properties
Left, Down-Left, Down, Down-Right, Right A+X
MHAmyS7.gif

Hypers

Roozu Kou Ren Ken
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A / X or
Down, Down-Right, Right Down, Down-Right, Right A+X
Move knocks down opponent on hit. Opponent cannot tech into recovery animation
A / X versions: uses 1000 Power
A+X version: uses 2000 Power
A / X
MHAmyH1 1.gif
A+X
MHAmyH1 2.gif
Cyclone
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A / X or
Down, Down-Left, Left Down, Down-Left, Left A+X
Move knocks down opponent on hit. Opponent cannot tech into recovery animation
A / X versions: uses 1000 Power
A+X version: uses 2000 Power
A / X
MHAmyH2 1.gif
A+X
MHAmyH2 2.gif

Others

Dodge
Command Input Properties
Right+A+B or
Left+A+B
Move grants full invincibility
Right version: forwards
Left version: backwards

Palette Gallery

MHAmypal1.png
Button-a.png
MHAmypal2.png
Button-b.png
MHAmypal3.png
Button-c.png
AmyRose1 AmyRose2 AmyRose3
MHAmypal4.png
Button-x.png
MHAmypal5.png
Button-y.png
MHAmypal6.png
Button-z.png
AmyRose4 AmyRose5 AmyRose6
MHAmypal7.png
Button-s.png+Button-a.png
MHAmypal7.png
Button-s.png+Button-b.png
MHAmypal7.png
Button-s.png+Button-c.png
AmyRoseTURBO AmyRoseTURBO AmyRoseTURBO
MHAmypal7.png
Button-s.png+Button-x.png
MHAmypal11.png
Button-s.png+Button-y.png
MHAmypal1.png
Button-s.png+Button-z.png
AmyRoseTURBO AmyRoseREAL AmyRose1

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has been edited. For a full list of edits, see Edits.