Birdie is a character from the Street Fighter series. A street punk, Birdie entered the first World Warrior tournament. After that, he decided to join Shadaloo, but he eventually gets bored with his job and decides to overthrow M. Bison.
In M.U.G.E.N, Birdie has been made by various creators.
Birdie is a 6-button character. His moveset consists of the use of his chain to grapple and throw his enemies and punches and kicks. He is slow moving character but can inflict a high amount of damage and his A.I will often make use of the various grapples and throws with his chain.
Stats[]
Life
1100
Power
3000
Attack
100
Defence
100
Jin Kazama's version[]
Jin Kazama's Birdie fights similarly to how he fought in Street Fighter Alpha 3 without the grooves. The style of play mostly resembles Aism (or Zism in Japan) because the amount of Power bars the Hyper moves take up is determined by the button pressed (example: [ ] Ⓧ= lvl 1 The Birdie). It also has EX moves, a trait more common to Street Fighter 3 or Darkstalkers. It also has Marvel vs. Capcom/Darkstalkers style chaining, so it's a mix.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Bull Head
Command Input
Properties
[ ] [ ] for EX version
distance varies on the button pressed EX version costs 500 power
Bull Horn
Command Input
Properties
[ ] or [ </nowiki> ]
The longer the buttons are held, Birdie will travel farther and hit harder
Murderer Chain
Command Input
Properties
/ / for EX version
Weaker button gives the throw more range Stronger button increases the move's power EX version uses 500 power
Bandit Chain
Command Input
Properties
/ / for EX version
Weaker button gives the throw more range Stronger button increases the move's power EX version uses 500 power
Hypers[]
The Birdie
Command Input
Properties
[ ]
Ⓧ version hits three times and costs 1000 power Ⓨ version hits four times and costs 2000 power Ⓩ version hits five times and costs 3000 power
Bull Revenger
Command Input
Properties
for close version for far version
Ⓧ and Ⓐ version uses 1000 power Ⓨ and Ⓑ version uses 2000 power Ⓩ and Ⓒ version uses 3000 power
Palette Gallery[]
birdie01 (Gray)
birdie02 (Turquoise)
birdie03 (Purple)
birdie04 (Ivy Green)
birdie05 (Dark Gray)
birdie06 (White)
+
+
+
birdie07 (Red Orange)
birdie08 (Pearl)
birdie09 (Sea Green)
+
+
+
birdie10 (Light Blue)
birdie11 (Yellow Green)
birdie12 (Teal) (Unused)
ShinZankuro & Gknux9's version[]
ShinZankuro & Gknux9's version is based from Vs. Style Debuts, a project by ShinZankuro and Gknux9. This Birdie is closer to a Vs. Style concept, with aerial rave, combos, updated movesets, Advancing Guard, Hyper FX, CPS2 Vs style sparksets, etc. His Ⓩ move is a corner infinite because it can only be blocked while ducking, and thus cannot be air blocked.
Stats[]
Life
1000
Power
5000
Attack
100
Defence
100
Specials[]
Bull Head
Command Input
Properties
[ ]
distance varies on the button pressed
Bull Horn
Command Input
Properties
[ ] or [ ]
The longer the buttons are held, Birdie will travel farther and hit harder
Murderer Chain
Command Input
Properties
/
Weaker button gives the throw more range Stronger button increases the move's power
Bandit Chain
Command Input
Properties
/
Weaker button gives the throw more range Stronger button increases the move's power
Hypers[]
The Birdie
Command Input
Properties
Uses 1000 power
Bull Revenger V 2.0
Command Input
Properties
Uses 1000 power
Palette Gallery[]
birdie01
birdie02
birdie03
birdie04
birdie05
birdie06
+
+
+
birdie07
birdie08
birdie09
+
+
+
birdie10
birdie11
birdie12
Videos[]
Mugen ibuki(me) vs birdie
Mugen 2013 luke cage vs birdie
BTW MUGEN All-Stars 170 - MvC Birdie(me) vs. Hugo Andore