Having defected from the fleet, this invader now roams the world of M.U.G.E.N seeking to invade wherever it can. It has the ability to kill most anything in its way with one shot, but it must be careful as the invader itself can also be killed in one hit.
Invader is a six-button character that plays like a one-button character; in other words, Ⓐ, Ⓑ, Ⓒ, Ⓧ, Ⓨ and Ⓩ all perform the same attack. Invader can move freely around the screen, but only in small increments at a constant rate; this rate gets faster as the match progresses, but due to the nature of the character this is unlikely to take effect to a meaningful degree. Invader is also unable to jump, crouch, or block in any way.
Invader's sole attack is Ray Gun, a single laser projectile of which only one can be on screen at once. This laser is a one hit knockout, though it can be blocked by the opponent and therefore isn't very effective against a savvy player.
Invader's A.I. will move itself up and down and try to keep in line with the opponent, and fires at random. This makes it rather trivial to beat, particularly if the opponent has projectiles or a fast speed.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Hypers[]
Ray Gun
Command Input
Properties
/
Cannot be used if projectile is active
Palette Gallery[]
invader
invader2
invader3
invader4
invader5
invader6
+
+
+
invader7
invader8
invader9
+
+
+
invader19
invader11
invader12
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.