MUGEN Database
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Reisen may need to use Clear Eyes from time to time, but this little moon bunny has more than enough tricks up her sleeve. Though not fast, many of her moves put pressure on her opponent by creating ambiguous mix-ups or having good range. When she turns invisible, you'll learn just how hard it is to defend against something you can't see.

Reisen U. Inaba (Reisen_RP)
Reisen RP-por
Character portrait

Creator

RicePigeon

Download

RicePigeon Mirror

Localcoord

320x240

Gameplay[]

Reisen RP-Idle

Reisen is technically a six-button character, but plays like a standard three-button character, using the extra buttons for shortcut; A, when used combined with Right or Left acts as a shortcut for the character's Left Left and Right Right dash commands. B is used as a shortcut for Y+Z, while C is used as a shortcut for X+Y+Z, used in the Level 3 Hypers. At the beginning of the match, Reisen must select from one of two mutually-exclusive Level 3 Hypers. Tele-Mesmerism creates a large tracking laser from the ceiling that fires when the button is released, while Lunatic Red Eyes is a full screen projectile attack with decent chip damage.

Reisen's gameplay revolves around deception and pressure, many of them creating illusions of Reisen. For example, Reisen's Right+Y, a Move must be blocked while standing hitting overhead, initially creates the illusion of Reisen using her Move must be blocked while crouching hitting Down+Z, creating mix-ups with the opponent as to guess which direction to block. Reisen's Left+Z and Right+Z attacks act in a similar manner, forcing the opponent to guess as to either block normally or anticipate a cross-up attack. Ultrared Field grants Reisen invisibility for as long as the opponent is inside the field, making her mix-up game even more deceptive. Ultraviolet Field behaves similarly, but instead creates a clone of Reisen that mimics her actions, extending the range of her melee attacks.

Reisen has the unique ability to deplete the opponent's Power bar using Spell-breaking Drug, providing that Reisen has a sufficient amount of drugs to do so, as each use will deplete one drug from Reisen's stock. Reisen will start off the match with 1 drug and can hold a maximum of 3, gaining more throughout the match as Reisen takes damage, gaining 1 additional drug stock at approximately 55% and 10% of her maximum Life. If Reisen has 0 drugs at the end of a round, she will be granted a free drug stock at the beginning of the next round. While the damage is weak, the attack depletes 1000 Power from the opponent on hit, but adds Power on block just like any other attack, so it cannot just be thrown out randomly. This skill is highly effective at shutting down opponents that are reliant on their EX Specials and Hypers, especially ones of higher levels.

Reisen features a basic custom A.I. that randomly picks from a pool of options associated with predefined scenarios, though it is relatively passive and does not take full advantage of the character's moveset, typically only ever using Mind Explosion or Illusionary Blast and oftentimes leaving itself open.

Stats[]

Life
900

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Guard Cancel Counter
Command Input Properties
Left, Down-Left, Down X, Y, or Z during blockstun Move must be blocked while either standing or crouchingMove has invincibility during startup framesMove knocks down opponent on hit
Uses 1000 Power
RPReisenS1
Mind Explosion
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
X version: straight
Y version: 30 degrees up*/down*
Z version: 60 degrees up*/down*
X
RPReisenS2 1 RPReisenS2 2
Ground Aerial
Y
RPReisenS2 3 RPReisenS2 4
Ground Aerial
Z
RPReisenS2 5 RPReisenS2 6
Ground Aerial
Undersense Break
Command Input Properties
Right, Down, Down-Right Z or
Left, Down, Down-Left Z
Move has invincibility during startup framesMove knocks down opponent on hit
RPReisenS3
Illusionary Blast
Command Input Properties
Right, Down-Right, Down, Down-Left, Left X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit
X version: Move has invincibility on upper bodyMove has invincibility to enemy projectiles
Z version: Move must be blocked while standing, Move must be blocked while in the air, does not hit crouching opponents
X
RPReisenS4 1
Y
RPReisenS4 2
Z
RPReisenS4 3
Disbelief Aspect
Command Input Properties
Down, Down-Left, Left X / Y Move is attributed as a projectileMove knocks down opponent on hit*
X version: real Reisen jumps, can Dash Cancel on descent
Y version: real Reisen remains on ground
X
RPReisenS5 1
Y
RPReisenS5 2
Spell-breaking Drug
Command Input Properties
Down, Down-Left, Left Z Move is attributed as a projectileMove knocks down opponent on hit*
Uses 1 drug stock
Depletes 1000 Power from opponent on hit
RPReisenS6

Hypers[]

Short Vision "X-Wave"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move must be blocked while either standing or crouchingMove has invincibility during startup framesMove knocks down opponent on hit
X / Y versions: creates clone for 8 seconds*
Z version: turns Reisen invisible with Move has invincibility to enemy projectiles for 8 seconds*
Uses 1000 Power
X / Y
RPReisenH1 1
Z
RPReisenH1 2
Red Eyes "Lunacy Ray"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove can hit opponents that are lying on the groundMove knocks down opponent on hit
Uses 1000 Power
RPReisenH2
Ricochet "Lunatic Echo"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move can only be used while airborneMove is attributed as a projectileMove can hit opponents that are lying on the groundMove knocks down opponent on hit
Uses 1000 Power
RPReisenH3
"Tele-Mesmerism"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y+Z / C Move is attributed as a projectileMove tracks the opponent's position during startup, but will not follow them once it becomes activeMove can hit opponents that are lying on the groundMove knocks down opponent on hit
[ X+Y+Z / C ] to charge
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPReisenH4 1 RPReisenH4 2
Uncharged Fully charged
"Lunatic Red Eyes"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X+Y+Z / C Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPReisenH5 1 RPReisenH5 2
Ground Aerial

Others[]

Ultrared Field
Command Input Properties
Right, Down, Down-Right X or
Left, Down, Down-Left X
Move has invincibility to enemy projectiles & Invisible while opponent is inside field
Right, Down, Down-Right version: field centered on opponent
Left, Down, Down-Left version: field centered on Reisen
Right, Down, Down-Right
RPReisenO1 1
Left, Down, Down-Left
RPReisenO1 2
Ultraviolet Field
Command Input Properties
Right, Down, Down-Right Y or
Left, Down, Down-Left Y
Creates clone while opponent is inside field
Right, Down, Down-Right version: field centered on opponent
Left, Down, Down-Left version: field centered on Reisen
Right, Down, Down-Right
RPReisenO2 1
Left, Down, Down-Left
RPReisenO2 2

Palette Gallery[]

RPReisenpal1
Button-a
RPReisenpal2
Button-b
RPReisenpal3
Button-c
1,1 1,2 (Reisen's Legacy of Lunatic Kingdom colors) 1,3 (Reisen's Scarlet Weather Rhapsody colors)
RPReisenpal4
Button-x
RPReisenpal5
Button-y
RPReisenpal6
Button-z
1,4 (Tewi Inaba's colors) 1,5 (Kaguya Houraisan's colors) 1,6 (Eirin Yagokoro's colors)
RPReisenpal7
Button-s+Button-a
RPReisenpal8
Button-s+Button-b
RPReisenpal9
Button-s+Button-c
1,7 (Reisen's Phantasmagoria of Flower View alternate colors) 1,8 (Watatsuki no Yorihime's colors) 1,9 (Watatsuki no Toyohime's colors)
RPReisenpal10
Button-s+Button-x
RPReisenpal11
Button-s+Button-y
RPReisenpal12
Button-s+Button-z
1,10 (Seiran's colors) 1,11 (Ringo's colors) 1,12 (Fujiwara no Mokou's colors)
This character uses a Palette Selector that allows for more than 12 palettes to be chosen, and as such, only the first 12 are shown here. For a full list of palettes, see Alternative palettes.

Victory quotes[]

General[]

Well, you're an earth creature. That's why you lost.
You intended to move straight ahead, but from the start, you were dizzy.
In the end, it looks like the shrine maiden resolved the matter. However, I'm not very knowledgeable of the details...
Earth's environment is harsh, but there's never a dull moment, so it's pretty fun.
I'm not even a moon rabbit any more [sic], this alone proves it.
Jeez, you're just like Lady Eirin said.

Character-specific[]

Hasn't the shrine been used for gut-trials a lot at night? I wonder why that is.
vs. Reimu Hakurei
I haven't had anyone to fight with lately, so this is just about perfect.
vs. Reimu Hakurei
Even with firepower you can't match me, right?
vs. Marisa Kirisame
If you have no business other than burglary, leave now.
vs. Marisa Kirisame
Mountain-climbing is such a drag.
vs. Sanae Kochiya
Why build a shrine at the top of the mountain?
vs. Sanae Kochiya
An exercise that's good for your health? Well, I think medicines are better.
vs. Hong Meiling
Aren't there supposed to be thousands of ancient chinese medicines still used today?
vs. Hong Meiling
I remember hearing about someone with your kind of power fighting a demi-god on the moon's surface once...
vs. Lie Meiling
Is this the kind of impurity the moon people were trying to avoid?
vs. Lie Meiling
However fast you may go, there is no way you can escape from my illusions.
vs. Remilia Scarlet
You're not thinking of going to the moon any more [sic] I hope?
vs. Remilia Scarlet
Even if you stop time, you can't escape from illusions, you know?
vs. Sakuya Izayoi
Illusions take place within the brain. In other words, an illusion will beat the speed of light!
vs. Sakuya Izayoi
Your wavelengths are comparitively longish. Well, that's what I'm seeing.
vs. Youmu Konpaku
When it comes to illusions, humans become scared from seeing even a third of a phantom.
vs. Youmu Konpaku
Your wavelengths change during a full moon. You don't see that very often.
vs. Kagerou Imaizumi
Your wavelengths are one of a kind... but there used to be thousands more just like yours at one point, wasn't there?
vs. Kagerou Imaizumi
If you're looking for a news story, maybe you should investigate the scarlet devil's gateguard? I hear she's been acting unusually agressive lately.
vs. Aya Shameimaru
Any updates on the weapons being developed in the mountains?
vs. Aya Shameimaru

Videos[]

Trivia[]

  • While Red Eyes "Lunacy Ray" is not a spellcard that Reisen uses in the Touhou Project series, it makes use of Reisen's abilities and bears a resemblance to her Illusionary Blast and Red Eyes "Lunatic Blast" spellcards.
    • The animation of Red Eyes "Lunacy Ray" may be a nod to Shuma-Gorath's Hyper Mystic Ray from the Marvel vs. Capcom series.
  • "Tele-Mesmerism", while not a spellcard that Reisen uses in any of the Touhou Project fighting games, was Reisen's Last Word spellcard in Imperishable Night.
  • Spell-breaking Drug is loosely based on the card of the same name from Hisoutensoku, which was a selectable melee attack card that could be added to any character's deck and removes one card from the opponent's hand on hit. Since Hypers in Hisoutensoku were usable Spellcards that had to be selected from the player's hand and most required other cards in the hand to be consumed on use, this card essentially had an effect similar to depleting the opponent's Power meter.
  • The functionality of the drug stock mechanic seems to be a combination of the Revenge Gauge mechanic from Street Fighter IV, the V-Gauge mechanic from Street Fighter V, and the bomb mechanic from Immaterial & Missing Power.
  • Early in development, Reisen originally had used sprites ripped from the source games, albeit with a different default palette is based on her outfit from Imperishable Night. These sprites were later changed to a modified versions that incorporate her blazer from said game.
    • Adding on to this, Reisen is the only Touhou Project character released by RicePigeon that has sourced sprites but does not use them.
  • Out of all of RicePigeon's characters, Reisen has been in development for the longest for a total of 5 months. This is not counting the 2 month hiatus where development on the character was postponed pending news of Reisen's inclusion as a playable character in Urban Legend in Limbo.
  • Reisen's 1st victory quote against Lie Meiling is a reference to Asura's Wrath, more specifically, the DLC chapter "The Strongest vs. The Angriest", in where the protagonist Asura fights Akuma on the Moon's surface, which ends in the Moon's destruction with no clear winner.
  • Reisen's 1st victory quote against Aya is referring to Lie Meiling.
  • In Reisen's code for Mind Explosion, the state controllers for each of the helpers created contain part of the lyrics for The Glock by the Wu-Tang Clan. Seeing as "glock" is a slang term for a gun, this may be poking fun at the fingergun pose Reisen makes during several of her attack animations.
Touhou: Gensokyo Reloaded
Playable Characters Alice MargatroidByakuren HijiriChenCirnoEirin YagokoroFlandre ScarletFujiwara no MokouHong MeilingIchirin KumoiKanako YasakaKoakumaKoishi KomeijiKomachi OnozukaLie MeilingMarisa KirisameMeimuMimaPatchouli KnowledgeReimu HakureiReisen Udongein InabaRemilia ScarletSakuya IzayoiSanae KochiyaSuika IbukiUtsuho ReiujiYoumu KonpakuYukari YakumoYuuka KazamiYuyuko Saigyouji
Boss Characters Meimu
Stages Bamboo Forest of the Lost (Day) • Bamboo Forest of the Lost (Night) • Cemetery of Onbashira • Creek of Genbu • Eientei • Forest of Magic • Forest of Magic - Alice's House • Garden of the Sun • Hakugyokuro • Hakugyokuro - Graveyard • Hakurei Shrine - Border • Hakurei Shrine - DayHakurei Shrine - Night • Hakurei Shrine Ruins - ??? AD • Mare Tranquillitatis • Misty Lake • Moriya Shrine • Palanquin Ship - Exterior • Palanquin Ship - Interior • Scarlet Devil Mansion - Basement • Scarlet Devil Mansion - Clock Tower • Scarlet Devil Mansion - Front Gate • Scarlet Devil Mansion - Library • Scarlet Devil Mansion - Throne Room • The Palace of Earth Spirits • Underground Geyser Center - Elevator • Untrodden Valley
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