MUGEN Database
Madoka Kaname

Artwork of Madoka Kaname

Creator(s)

Waribashi
おりりん (Ori Rin)
nipa3008
otzkai

Download

Waribashi's version
Nipa3008's edit (Waribashi)
おりりん's version
(AI Patch)
nipa3008's edit
otzkai's version

Origin

Puella Magi Madoka Magica

Madoka Kaname (Kaname Madoka in Japan) is the main protagonist of the magical girl/psychological anime Puella Magi Madoka Magica.

She is an average 14 year old girl in a loving family. However, her life is changed when she encounters Mami Tomoe, a Puella Magi and Kyubey, a Messenger of Magic who wants them to become Magical Girls as well and fight witches, in exchange for granting any wish. She eventually ends up becoming a goddess.

In M.U.G.E.N, Madoka Kaname has been made by various authors.

Waribashi's first version[]

Waribashi's Madoka is a slow character but has rather projectile heavy and high priority attacks (which is justified by her use of arrows). This character has no voicepack. Her Buster Arrow is easily spammable and so keep sending her opponent into the border screen.

Her AI is brutal. Her usual is do some combos and chains with Buster Arrow directly followed by Bow Cannon or Arrow Rain. She is extremely good at using her projectiles, forcing the player to stay down or guarding, but Crossup Arrow can punish the guarding. Small-sized characters such as the Powerpuff Girls are an advantage for the player to defeat her as they are too small to be hit by Buster Arrow while standing.

Stats[]

Life
1000

Power
5000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]
HOLD ON!
This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Buster Arrow
Command Input Properties
Down, Down-Right, Right A Move is attributed as a projectile

Multi-shot
Command Input Properties
Down, Down-Left, Left B Move is attributed as a projectileMove can be used while grounded or airborne

Crossup Arrow
Command Input Properties
Left, Down-Left, Down, Down-Right, Right C Move is attributed as a projectile
Move can be used while grounded or airborne

Triple Arrow
Command Input Properties
Down, Down-Right, Right X Move is attributed as a projectile


Hypers[]
HOLD ON!
This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Bow Cannon
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X Move is attributed as a projectile
Move can be used while grounded or airborne
Uses 1000 power

Arrow Rain
Command Input Properties
Down-Left Down Down Up-Right C Move is attributed as a projectile
Uses 1000 power

Waribashi's second version[]

This second version of Waribashi's Madoka looks same as the first version and has still no voicepack but got some updates such as her Buster Arrow is less spammable, her arrows sprites are redone, her Triple Arrow is replaced by a new special move, some moves got their commands changed and some moves can no longer be used in air.

Her AI is less brutal than the first version, but has still her usuals.

Stats[]

Life
1000

Power
5000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]
HOLD ON!
This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Buster Arrow
Command Input Properties
Down, Down-Right, Right A Move is attributed as a projectile

Multi-shot
Command Input Properties
Down, Down-Left, Left A Move is attributed as a projectileMove can be used while grounded or airborne

Crossup Arrow
Command Input Properties
Left, Down-Left, Down, Down-Right, Right B Move is attributed as a projectile

???
Command Input Properties
Right, Down, Down-Right B Move is attributed as a projectile

Hypers[]
HOLD ON!
This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Bow Cannon
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right C Move is attributed as a projectile
Uses 1000 power

???
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left C Move is attributed as a projectile
Uses 1000 power

Arrow Rain
Command Input Properties
Down, Down-Left, Left Down, Down-Right, Right A+B Move is attributed as a projectile
Uses 2000 power

Nipa3008's Waribashi edit[]

This version seems to be a edit of Waribshi's version by Nipa3008. Unlike the original, she has a voicepack and some normal move animations are different. There are also new moves, but the throw move has been disabled. The hyper activation effect is based off of Melty Blood. Her twin tails and her skirt don't move during her idle, like in Waribashi's old version.

Her AI stays the same as the original version.

Stats[]

Life
1000

Power
5000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Buster Arrow
Command Input Properties
Down, Down-Right, Right A Move is attributed as a projectileMove causes opponent to bounce off the wall. Opponent cannot tech into recovery animation upon contact with wall

Crossup Arrow
Command Input Properties
Down, Down-Right, Right B Move is attributed as a projectileMove can be used while grounded or airborneMove knocks down opponent on hit. Opponent can tech into recovery animation

Triple Arrow
Command Input Properties
Down, Down-Right, Right X Move is attributed as a projectile

Buster Cannon
Command Input Properties
Down, Down-Right, Right C
Down, Down-Left, Left C
Move is attributed as a projectileMove knocks down opponent on hit. Opponent can tech into recovery animation

Strike Spark
Command Input Properties
Down, Down-Left, Left A

Multi-shot
Command Input Properties
Down, Down-Left, Left B Move is attributed as a projectileMove can be used while grounded or airborne

Counter Move
Command Input Properties
Down, Down-Left, Left X Move counterattacks if struck by an opposing attackMove is attributed as a throw, works against grounded opponents

Hypers[]

Bow Cannon
Command Input Properties
A+Z
C+Z
Move is attributed as a projectileMove causes opponent to bounce off the wall. Opponent cannot tech into recovery animation upon contact with wall
Move can be used while grounded or airborne for C+Z variant.
Uses 1000 power.

Arrow Rain
Command Input Properties
B+Z Move is attributed as a projectile
Uses 1000 power.

Ray of Hope
Command Input Properties
A+B Move knocks down opponent on hit. Opponent cannot tech into recovery animation
Uses 1000 power.

Rider Kick
Command Input Properties
B+C Move knocks down opponent on hit. Opponent cannot tech into recovery animation
Uses 1000 power

otzkai's version[]

Read more...

Trivia[]

  • The edited version of Waribashi's Madoka uses some Kamen Rider Ryuki's moves. She has a special intro when it is her opponent or her partner, showing that this Madoka's edit is really based from Kamen Rider.
  • More the edited version of Waribashi's Madoka make combos, more her opponent can be launched in the air out of the screen by Ray of Hope (during that the combo's counter is displayed). Use Ray of Hope during Arrow Rain at the right time (just before that the last arrows fall), or you can also chain Arrow Rain, Rider Kick in the right time and quickly Ray of Hope when the opponent is hit and send in air, but that can be hard to do.
  • The grab move of Waribashi's Madoka, also the Counter Move of the edited version, are useless against characters smaller that her (Shinryoga's Super Mario or The Powerpuff Girls for example).

Glitches[]

  • Waribashi's old version and V2 (including the edited version) has no dizzy animation and uses the last animation instead. This glitch is fixed in the new version.
  • Waribashi's Madoka vanishes when she escapes from grapples. Such as Captain Falcon's.

Videos[]

Puella Magi Madoka Magica
Characters Charlotte the WitchHomura AkemiKyoko SakuraMadoka KanameMami TomoeSayaka Miki