Mario | |
---|---|
![]() Artwork from Super Mario Bros. Wonder | |
Creator(s) |
Various |
Oldest version |
Dr. M's version (2000) |
Newest version |
dokkano sub's version (2024) |
Origin |
Mario (originally known as Jumpman in the arcade game, Donkey Kong) is the titular main protagonist of the Super Mario video game series, as well as the company mascot of Nintendo. He made his first appearance as the protagonist and playable character of the 1981 arcade game, Donkey Kong, under the alias of Jumpman, though he would soon reappear in the arcade game, Mario Bros., alongside his younger brother, Luigi.
When it comes to powers, Mario's true strength lies in his incredible jump, which he uses to stomp on enemies and get through many levels, usually to defeat his arch nemesis, Bowser, and rescue Princess Peach; of course, some of Bowser's minions are too tough to be defeated by a mere jump, so Mario also has a variety of power-ups like the Fire Flower, Starman and Tanooki Suit at his disposal. Mario doesn't seem to have much of a personality outside being heroic, and generally doesn't speak all that much, only occasionally saying phrases such as "It's a me!", "Wahoo!" and "Thanks for playing!", though Nintendo have stated that this is to allow him to fit easily into a variety of genres.
In M.U.G.E.N, Mario has been created multiple times, to the point of Mario being one of the most created characters for M.U.G.E.N.
Dr. M's version
One of, if not the earliest version of Mario to be made in the engine, this version of the pesky plumber has a number of options to take out his foes. Add the fact that Mario can string his attacks together easily, and it seems that Bowser won't be able to defeat this plumber any time soon.
ShinRyoga & NeOaNkH's version

Arguably the most well known version of the iconic moustachioed plumber, this Mario has a moveset that takes heavy cues from his Super Smash Bros. incarnation, topped up with attacks based on actions that Mario can do in various games of the Super Mario series. If Mario gets fed up with being super, he can enter the battle in one of three alternate modes, each one with its own advantages and disadvantages.
Hsiehtm's version
It isn't hard to figure out why this version of Mario is referred to as NES Super Mario, as he uses the sprites from Super Mario Bros. Instead of punching, kicking or using special moves, he jumps on the opponent to attack. If he gets hit, he becomes small, and if he's hit while small he instantly gets K.O.'d.
Hanyou's version
Super Mario 64 is, unsurprisingly, based on Mario's appearance in Super Mario 64. Sometimes referred to as "Cheap Mario", it's no surprise that this character has severely overpowered attacks with dubious invincibility frames that make it hit hard but hard to hit. Stealing all those Power Stars did Bowser no good, as this Mario uses the once final boss as an attack.
Basara-kun's version
Though this uses sprites from the original NES game, it plays closer to a regular fighter, taking moveset cues from both Super Mario Bros and Super Smash Bros.; however, its combo potential is limited as he cannot do normal attacks, instead relying solely on special moves.
Shazzo's version
Made for the never-finished Super Mugen Bros. project, this version of Mario, just like the author's other characters, is also based on Actarus' Axel Stone. However, Mario plays differently than his base, though some of his moves are slightly overpowered, meaning this plumber can be stronger than you think.
Thunderbert's version
This version of Mario uses edited Mario & Luigi: Superstar Saga sprites and opts for a Smash Bros.-styled gameplay style, using simple single-button commands for both his Normal and Special Attacks. Don't underestimate him though, as he has small hurtboxes and surprising comboability, making him somewhat of a pocket-sized powerhouse.
SNS' version
While this version of the red-clad plumber has sprites based off of Super Smash Bros. Brawl, he doesn't have a traditional Smash Bros. style. This Mario has been designed to rebel against his low-tier placement in said game, but you'd be mistaken if you think that's a good thing, because he has a cheap moveset and a very strong A.I.
S.Nara's version
This version of everyone's favorite jumping plumber bases itself off promotional Super Smash Bros. Brawl artwork. While most of his attacks may be somewhat average in the damage they deal, he has a few infinites, and even one standalone Special, that can take out almost half of an opponent's life.
Chaseallendiaz's version
Going under the name of "Fighting Mario", this version of the red-clad plumber takes inspiration from the Flash animation Power Star, where Mario gets possessed by a demon. Depending on one's stance on the Super Marvel vs. Capcom: Eternity of Heroes template, this might be an accurate description, as the template's use results in Mario having several bugs.
Jakobthecool867's version
Normally one to sit back and watch fights between a vertically challenged man and various national stereotypes, Referee Mario has decided that it's time to experience the thrills of being a boxer from the perspective of a boxer; unfortunately, Referee Mario doesn't seem to have adopted the principles of a clean fight, as he is entirely devoid of hurtboxes on any of his animations and thus effectively untouchable.
AxKing's version
A curious sprite edit of his brother, AxKing's take on Mario had many people talking on its release, but faded into obscurity as time went on. Many of his moves use a variety of power-ups from the games, although they are rather easy to use repeatedly and can result in infinites if timed well enough - something common for many other characters by the creator.
Duck@ss & DJ HANNIBALROYCE's version
This version of Mario (referred to as Mari) is based on Mario's unofficial appearances in bootleg games. He's a two-button character, but don't make that let you down, as his comboability is surprisingly high, though his size makes him hard to hit. This character also has many features typical of DJ HANNIBALROYCE's characters.
DJ HANNIBALROYCE's version
If the sprites of this particular Mario didn't already give it away, this version is heavily based on Mario's appearance in Super Mario Maker, going so far as to include Hypers that are based on the game's Mystery Mushroom feature, which allow Mario to temporarily transform into a completely different character. Being a character made by DJ HANNIBALROYCE, he comes with a unique gameplay style and has a challenging A.I.
SeanAltly's version
This version made for SeanAltly's Capcom vs. The World game comes with original sprites and moves based on the 1993 Super Mario Bros. movie, including his fireball gun, bombs, and the ability to throw his trusty plumber tools at his foes.
See also
- Dr. Mario - The persona of Mario that makes him a doctor, appearing as the protagonist of the Dr. Mario series.
- Metal Mario - A metallic doppelgänger of Mario who originally appeared as one of his powerups, but is now considered a separate entity aside Mario.
- Paper Mario - A paper version of Mario that appears as the protagonist of the Paper Mario series.