MUGEN Database
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Featuring sprites, sounds, hitsparks and even the unique Magic Gauge from Fighting is Magic, this Pinkie Pie does a solid job of emulating her gameplay from said game. With her A.I. set to level 8 by default, she's determined to make sure everypony joins her in partying, least they make her sad and cause her to go crazy...

Pinkie Pie (Pinkie Pie)
Moku's Pinkie Pie - Portrait
Character portrait

Creator

Moku

Download

Google Drive

Resolution

High

Gameplay[]

Moku's Pinkie Pie - Idle

This version of Pinkie Pie is a 3-button character, with her gameplay being mostly based on her appearance in the cancelled fangame Fighting is Magic, as well as taking some inspiration from the Marvel vs. Capcom series. She uses a 3-button layout: X, Y and Z. The Start button is also used, although specifically for her taunt only. X functions as a normal punch attack, Y is a two-punch combo, and Z serves as a standard kick attack.

Despite overall featuring an accurate gameplay style to that of Fighting is Magic, Pinkie Pie's combo ability specifically seems to be more reminiscent of Marvel vs. Capcom 2, as she is able to deliver chains of attacks quite quickly. As a CPU, Pinkie tends to use her Cupcake Assault hyper to end a combo, given that she has at least 1 meter of Power to use. Her "Be Right Back!" special allows her to escape the corner when trapped there by her opponent, positioning her behind them and enabling her to trap her opponent there instead, making it a useful move in her arsenal.

Pinkie Pie doesn't have a particular style of gameplay that she excels in, as she has a decent mix of melee-based attacks and projectile attacks, making her an all-around character that is suitable for new players to pick-up. Due to this, she doesn't necessarily struggle against any particular type of character - not including cheapies - as she is able to shoot airborne opponents out of the air with her Party Cannon, and her melee attacks are able to hit smaller characters. Her average size means that she is not a massive target for her opponents, but at the same time is able to easily dodge high attacks while crouching.

Pinkie Pie features a custom A.I. with varying levels of difficulty; it is set to level 8 by default, which makes her an extremely challenging opponent to fight against. Her level 8 AI makes good use of heavy combos and launchers to get her opponents airborne. When at a distance, she'll either spam her Party Cannon special to keep her opponent away, or rush towards them to try and start a combo. Her level 3 hyper, Pinkamena, functions similarly to Akuma's Shun Goku Satsu and can deal a significant chunk of damage.

Stats[]

Life
1000

Power
5000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Party Cannon
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Projectile velocity/damage dealt depends on button pressed
Moku's Pinkie Pie - Party Cannon (Pinkie Pie)Moku's Pinkie Pie - Party Cannon (Cannon)Moku's Pinkie Pie - Party Cannon (Projectile)
Cartwheel
Command Input Properties
Down, Down-Left, Left X, Y, or Z Distance travelled depends on button pressed
Strength & damage dealt depends on button pressed
Moku's Pinkie Pie - Cartwheel
"Be Right Back!"
Command Input Properties
Left, Down, Down-Left X, Y, or Z Briefly disappears off-screen and reappears behind opponent, before ramming into the opponent
Strength & damage dealt depends on button pressed
Moku's Pinkie Pie - Be Right Back!
Pieing
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove can only be used while airborne
Strength & damage dealt depends on button pressed
Moku's Pinkie Pie - Pieing (Pinkie Pie)Moku's Pinkie Pie - Pieing (Projectile)

Hypers[]

Cupcake Assault
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move can be used while grounded or airborne
Uses 1000 Power
Moku's Pinkie Pie - Cupcake Assault (Pinkie Pie)
Pinkamena
Command Input Properties
Right, Down-Right, Down, Down-Left, Left Right, Down-Right, Down, Down-Left, Left X, Y, or Z Move cannot be blockedMove is attributed as a throw, works against grounded opponents
Opponent is grabbed in Pinkamena's deadly bear hug
Uses 3000 Power
Moku's Pinkie Pie - Pinkamena (Start-Up)Moku's Pinkie Pie - Pinkamena (Grab)

Palette Gallery[]

Moku's Pinkie Pie - Palette 01
Button-a
Moku's Pinkie Pie - Palette 02
Button-b
Moku's Pinkie Pie - Palette 03
Button-c
Original (Default colours) G3_Pinkie_Pie (Pinkie's colours from Generation 3) Blue
Moku's Pinkie Pie - Palette 04
Button-x
Moku's Pinkie Pie - Palette 05
Button-y
Moku's Pinkie Pie - Palette 06
Button-z
Limestone_Pie (Limestone Pie's colours) Marble_Pie (Marble Pie's colours) Cheese_Sandwich (Cheese Sandwich's colours)

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Trivia[]

  • The Option document in Pinkie Pie's folder allows users to edit her A.I. difficulty, change her voice to her English VA / Japanese VA, give her infinite Power meter and toggle her Magic Gauge on or off, among other things.

Edits[]

This character has not been edited.
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