Using sprites edited from official Super Smash Bros. Brawl artwork, this version of the Hylian princess is filled to the brim with various infinites and other bugs, demoting it to a character that exists for unintentional humor in one's roster.
Zelda is a two-button character, using Ⓧ and Ⓐ, possibly being considered the light and heavy buttons respectively. The other four buttons link to unused Normals, which cause it to gain Power. The creator intended for this to be a Super Smash Bros.-styled character, but in reality, this isn't the case.
Zelda is a very projectile oriented character, with all of its Specials and lone Hyper being some sort of electric projectile. However these are easily spammed to the point of becoming infinites. The easiest is done by spamming Lightning, as Spin Light and Power Lightning require precise timing, and Judge Bow has a more complex command. Zelda's Basics can also be infinites, with crouching Ⓧ and Ⓧ being the most prominent.
Another glaring problem is the lack of Power reliance. The Hypers use Power, but don't require it. As such, these moves can be executed even when no Power is in the gauge. In fact, these moves also gain back Power.
As Zelda has no custom A.I., it uses the engine's default. This prevents it from using any infinites or other broken strategies, making it a rather simple adversary.
Stats[]
Life
1000
Power
4500
Attack
85
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Spin Light
Command Input
Properties
Ⓧ
Requires 0 Power Uses 250 Power
Lightning
Command Input
Properties
Ⓧ
Requires 0 Power Uses 90 Power
Hypers[]
Judge Bow
Command Input
Properties
Ⓐ
Requires 0 Power Uses 4000 Power
Powerful Lightning
Command Input
Properties
Ⓧ
Requires 0 Power Uses 4000 Power
Others[]
Dodge
Command Input
Properties
Ⓧ
Palette Gallery[]
Zelda
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.