Rogue is known for being able to steal the abilities of most of Marvel's heroes and villains. This version is a fair representation of this, as Splode never disappoints when it comes to accuracy.
This version of Rogue plays accurately to its appearance in X-Men Vs Street Fighter, with some elements of Marvel vs. Capcom 2 (like the power drain giving a random power up and the extra hyper) in there as well. If it hits the opponent with the Power Drain, it will get a random power-up for a brief amount of time. These include Super Armor (single attacks won't stun it), a defense boost (the damage that Rogue takes from attacks are halved), an attack boost (Rogue's attacks are strengthed by x1.25), a speed up (Rogue becomes faster), and a life boost (Rogue gets health back).
It has a different mode if the Ⓢ button is held while she is being chosen on the character selection screen, the Stolen Move Mode. The way this mode works is that a random character from X-Men Vs Street Fighter (either Ryu, Ken, Dhalsim, Zangief, Cammy, Akuma, Juggernaut, Magneto, or Cyclops) will appear on screen and get hit by Rogue's power drain. Rogue will then have the power of that character which can be activated by pressing . It can also do that character's super by hitting the foe with the power drain (Making a little POW indicator at the bottom of the screen appear) and pressing (or, if Akuma was kissed, it could do the Shun Goku Satsu with ⓍⓍⒶⓏ at the cost of 3000 power).
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Power Drain
Command Input
Properties
Repeating Punch
Command Input
Properties
Rising Repeating Punch
Command Input
Properties
Diving Punch
Command Input
Properties
Stolen Hadoken
Command Input
Properties
During Stolen Move Mode with Ryu's power
Stolen Shoryuken
Command Input
Properties
During Stolen Move Mode with Ken's power
Stolen Cannon Drill
Command Input
Properties
Stolen Move Mode with Cammy's power
Stolen Yoga Flame
Command Input
Properties
Stolen Move Mode with Dhalsim's power
Stolen Spinning Piledriver
Command Input
Properties
Stolen Move Mode with Zangief's power
Stolen Zanko Hadoken
Command Input
Properties
Stolen Move Mode with Akuma's power
Stolen Hyper Grav
Command Input
Properties
Stolen Move Mode with Magneto's power
Stolen Optic Blast
Command Input
Properties
Stolen Move Mode with Cyclops' power
Stolen Earthquake
Command Input
Properties
Stolen Move Mode with Juggernaut's power
Hypers[]
Goodnight Sugah
Command Input
Properties
Uses 1000 Power
REPEATING PUNCH ASSAULT
Command Input
Properties
Uses 1000 Power
Stolen Shinkuu Hadoken
Command Input
Properties
Stolen Move Mode with Ryu's power Uses 1000 Power
Stolen Shoryureppa
Command Input
Properties
Stolen Move Mode with Ken's power Uses 1000 Power
Stolen Spin Drive Smasher
Command Input
Properties
Stolen Move Mode with Cammy's power Uses 1000 Power
Stolen Yoga Inferno
Command Input
Properties
Stolen Move Mode with Dhalsim's power Uses 1000 Power
Stolen Final Atomic Buster
Command Input
Properties
Stolen Move Mode with Zangief's power Uses 1000 Power
Stolen Tenma Zankuu Hadou
Command Input
Properties
Stolen Move Mode with Akuma's power Uses 1000 Power
Stolen Mega Optic Blast
Command Input
Properties
Stolen Move Mode with Cyclops' power Uses 1000 Power
Stolen Headcrush
Command Input
Properties
Stolen Move Mode with Juggernaut's power Uses 1000 Power
Stolen Magnetic Shockwave
Command Input
Properties
Stolen Move Mode with Magneto's power Uses 1000 Power