MUGEN Database
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Shockwave

Artwork from Transformers: Cyberverse

Creator(s)

Omega Supreme

Download

Dropbox

Origin

Transformers

Shockwave is an evil decepticon from the Transformers series. His mind runs entirely on logic, seeing emotions as pointless and ultimately as a weakness. He transforms into a flying ray gun that, unlike Megatron, is not the size of a normal gun.

His portrayal has varied greatly in fiction. In the eighties cartoon, he was a bumbling, yet loyal henchman. In the 80's Marvel Comics, he was a cold and powerful monster, being able to take over the decepticons and defeat Megatron. In the games, Transformers: War for Cybertron and Transformers: Fall of Cybertron, he was a sadistic scientist who gave the dinobots their alt forms via cruel experiments, leading to his downfall.

In M.U.G.E.N, Shockwave has been made once by Omega Supreme.

Gameplay[]

This char has several similarities to Omega Supreme's other transformers chars: incredibly high stats, being a Kung Fu Man edit, using four buttons and having only one EX move. All of his special moves involve projectiles.

Stats[]

Life
1575

Power
3000

Attack
160

Defence
147

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Laser Ball
Command Input Properties
Down, Down-Right, Right X or Y
Down, Down-Right, Right X+Y For EX version
Move is attributed as a projectile
X for a slow projectile
Y for a fast projectile
EX version uses 500 power
To-Air Laser Ball
Command Input Properties
Down, Down-Left, Left X or Y Move is attributed as a projectile
Y launches fireball further to the right
Wentdown Laser Ball
Command Input Properties
Down, Down-Right, Right A or B Move is attributed as a projectile
A for a slow projectile
B for a fast projectile
Air Laser Ball
Command Input Properties
Down, Down-Right, Right X or Y Move can only be used while airborneMove is attributed as a projectile
X for a slow projectile
Y for a fast projectile
To-Surface Laser Ball
Command Input Properties
Down, Down-Left, Left X or Y Move can only be used while airborneMove is attributed as a projectile
Y launches fireball further to the right

Hypers[]

Continuous Laser Balls
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X or Y Move is attributed as a projectile
Uses 1000 power
Rain-On Laser Balls
Command Input Properties
Unknown Move can only be used while airborneMove is attributed as a projectile
Uses 1000 power
Carpet Bomb
Command Input Properties
Left, Down-Left, Down, Down-Right, Right A or B Move is attributed as a projectile
Uses 2000 power
Wall of Laser Balls
Command Input Properties
Left, Down-Left, Down, Down-Right, Right Right, Down-Right, Down A or B Move is attributed as a projectile
Uses 2000 power
Super Shocklight Ball
Command Input Properties
Left, Down-Left, Down, Down-Right, Right Right, Down-Right, Down X or Y Move is attributed as a projectile
Uses 3000 power

Palette Gallery[]

Shockwave1 Shockwave2 Shockwave3
Shockwave4

Videos[]

Transformers
Autobots Characters Optimus Prime
Decepticons Characters MegatronShockwaveSoundwave
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