Ironmugen made two versions of Terry. This praticular version is based off King of Fighters '95 and is apparently in a beta release. It still has all the moves from the source game and is still rather fun to play as.
Terry has a six button layout akin to the source game. Ⓧ, Ⓨ, Ⓐ and Ⓑ are Basic Attack buttons, Ⓩ is the designated Strong Attack, and Ⓒ is a Dodge.
Along with the button layout, Terry's gameplay is close to the source game, giving it good combo ability. Its Special and Hyper moves are also all present, but an extra Hyper (Triple Geyser) is present. An odd coding quirk found in the character is that the two variants of its Specials and Power Geyser Hyper are coded separate to each other, but it doesn't affect the gameplay.
The A.I. on this version of Terry is incredibly easy. It prefers to jump around, stand still, and run more than actually attacking or defending.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
powerwave
Command Input
Properties
Ⓧ / Ⓨ
burnknuckle
Command Input
Properties
Ⓧ / Ⓨ
powerdunk
Command Input
Properties
Ⓐ / Ⓑ
crackshot
Command Input
Properties
Ⓐ / Ⓑ
raisingtackle
Command Input
Properties
[ ] [ ] Ⓧ / Ⓨ
Hypers[]
geizer
Command Input
Properties
Ⓧ / Ⓨ
Uses 1000 Power
triple
Command Input
Properties
Ⓧ+Ⓨ
Uses 2000 Power
Palette Gallery[]
terry95_01
terry95_02
terry95_02
terry98_a
terry98_d
terryrox_br
+
+
+
terryff1
terry97_adv2
terrycthd
+
+
+
terry2k1_01
terry2k2_d
terry2k3_01
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.