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Vergil
Vergil NeloAngeloDMC1
Artwork of Vergil, as Nelo Angelo,
from Devil May Cry

Creator(s)

Bugya
Betalille
Mr. Giang

Download

MediaFire
A.I. patch

Origin

Devil May Cry

Vergil is a character from the Devil May Cry franchise. The older twin brother of Dante and Nero's biological father, he is a half-human, half-demon son of Sparda. First appearing as a recurring boss in the original Devil May Cry in his "Nelo Angelo" form, he later returned as both the main antagonist and final of Devil May Cry 3 and Devil May Cry 5. He is also playable in Devil May Cry 3: Special Edition, Devil May Cry 4: Special Edition, and Devil May Cry 5's Vergil DLC.

Sporting a calm and calculating demeanor, Vergil was originally close to Dante, before turning on him and choosing to disregard everything in order to obtain his father's power. During the events of Devil May Cry 3, motivated by the death of his mother Eva to seek more power under the belief that "might controls everything", Vergil intends to awaken the true power of his father's sword, Force Edge, in order to name himself as Sparda's true successor. After failing to defeat Dante and exiling himself in the demon world, he attacks the demon emperor Mundus in an attempt to redeem himself, but is ultimately defeated and killed, before being resurrected and brainwashed by Mundus to become his personal slave, Nelo Angelo. After Mundus's defeat by Dante, Vergil is free of Mundus' control, albeit now fatally weakened. Viewing his humanity as a weakness, he uses his sword, the Yamato, to split himself into two entities: the frail human V, and the colossal demon Urizen; this resulting split and his demon half's continued desire for more power would later cause the events of Devil May Cry 5.

In M.U.G.E.N, Vergil has been made three times: once by Bugya and once by Mr. Giang in his original form based on Devil May Cry 3, and once by Betalille in his Nelo Angelo form from Devil May Cry.

Bugya's version[]

Vergil

Vergil's moveset is heavily inspired by his playable moveset in Devil May Cry 3: Special Edition. However, Vergil also sports new tools in the form of a projectile block, Block, Summoned Swords, an enhanced version of Helm Breaker and Final Judgment Cut, all of which are derived from his final boss form in Devil May Cry 3, as well as certain elements taken from Ultimate Marvel vs. Capcom 3. Also much like Devil May Cry 3, Vergil's Normals can produce a different sequence of attacks if chained in a specific order, unlike most other Chain Cancels. Much like his source game, Vergil is capable of using Air Trick to apply offensive pressure on the opponent by creating ambiguous mix-ups. As such, Vergil is best played as an offensive rushdown character. Vergil is also capable of zoning through the use of Judgement Cut, which can also be incorporated into his combos.

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Beowulf combo 1
Command Input Properties
A A B  

Beowulf combo 2
Command Input Properties
A B Move can only be used while airborne

Lunar Phase
Command Input Properties
Down, Down-Left, LeftA or B  

Rising Sun
Command Input Properties
Down, Down-Right, Right Down, Down-Right, RightA or B  

Starfall
Command Input Properties
Down, Down-Right, Right A or B Move can only be used while airborne

Air Trick
Command Input Properties
Right+C or Left+C or Down-Right+C Move does not deal damage
Teleport
Right version: To enemy
Left version: Away from enemy
Down-Right version: Up

Yamato combo
Command Input Properties
X X Y  

Aerial Rave
Command Input Properties
X (up tp 4 or 6 times), Y Move can only be used while airborne

Upper Slash
Command Input Properties
Down+Y Press Y again for additional attack

Judgement Cut
Command Input Properties
Down, Down-Right, RightX or Y or A or B Move is attributed as a projectile

Rapid Slash
Command Input Properties
Down, Down-Left, Left Y  

Block
Command Input Properties
Right, Down, Down-Right X [ X ] to block until release

Counter
Command Input Properties
Right+Z  

Force Edge combo
Command Input Properties
Right+X, X+Y  

Helmet Breaker
Command Input Properties
Down+X Move can only be used while airborne

Stinger
Command Input Properties
Down, Down-Left, Left X  

Round Trip
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left X Move is attributed as a projectile

Blistering Swords
Command Input Properties
Down, Down-Left, Left Z Can only be performed while Summoned Swords is active

Sword Storm
Command Input Properties
Right+Y+B or Left+Y+B

Hypers[]

Summoned Swords
Command Input Properties
[ Z ] or Down, Down-Left, Left Down, Down-Left, Left Z uses 1000 power

Dimension Slash
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right B uses 1000 power

Devil Trigger Vergil's Dark Ki : 2
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left Z uses 1000 power

Devil Trigger Rapid Slash
Command Input Properties
Down, Down-Left, Left Down, Down-Right, Right X uses 1000 power

Super Starfall
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left B Move can only be used while airborne
uses 1000 power

Devil Trigger Helm Breaker
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right Y uses 2000 power

Devil Trigger Judgment Cut
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X uses 3000 power

Videos[]

Marvel vs. Capcom
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